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	<updated>2026-05-25T00:09:22Z</updated>
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	<entry>
		<id>https://wiki.en.sureai.net/index.php?title=Enderal:Skills&amp;diff=51686</id>
		<title>Enderal:Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.en.sureai.net/index.php?title=Enderal:Skills&amp;diff=51686"/>
		<updated>2026-05-14T22:57:16Z</updated>

		<summary type="html">&lt;p&gt;ZatroolMG: /* Alchemy and Sleight of Hand */ fixed typos that resulted in broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Enderal has 12 combat skills and 6 workmanship skills.&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Skills&#039;&#039;&#039; =&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Combat&#039;&#039;&#039; ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;One-handed&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Two-handed&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Block&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Heavy Armor&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Light Armor&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-One-handed-icon.png|150px|center|link=Enderal:One-handed|One-handed]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Two-handed-icon.png|150px|center|link=Enderal:Two-handed|Two-handed]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Archery-icon.png|150px|center|link=Enderal:Archery|Archery]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Block-icon.png|150px|center|link=Enderal:Block|Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Heavy Armor-icon.png|150px|center|link=Enderal:Heavy Armor|Heavy Armor]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Light Armor-icon.png|150px|center|link=Enderal:Light Armor|Light Armor]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| One-handed determines your skill with one-handed weapons like swords, maces, daggers or one-handed axes. The higher the skill is the more damage you do with these weapons. One-handed is subject to the memories of the &#039;&#039;&#039;[[Enderal:Warrior#Blade Dancer|&#039;Blade Dancer&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Two-handed determines the damage you do with two-handed weapons like warhammers or bidenhaender. Two-handed is subject to the memories of the &#039;&#039;&#039;[[Enderal:Warrior#Vandal|&#039;Vandal&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| The higher your Archery skill is the more damage you do with bows. Archery is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Trickster|&#039;Trickster&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Blocking determines how much damage you can ward off by blocking with a shield or weapon. Blocking is subject to the memories of the &#039;&#039;&#039;[[Enderal:Warrior#Keeper|&#039;Keeper&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Heavy Armor determines how much protection you can receive from iron and steel armor. Heavy Armor is subject to the memories of the &#039;&#039;&#039;[[Enderal:Warrior#Keeper|&#039;Keeper&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Light Armor determines your skill with leather armors. The higher the skill is the more damage is blocked by light armor. Light Armor is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Vagrant|&#039;Vagrant&#039;]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Sneak&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Psionics&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Elementarism&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Mentalism&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Entropy&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Light Magic&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Sneak-icon.png|150px|center|link=Enderal:Sneak|Sneak]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Psionics-icon.png|150px|center|link=Enderal:Psionics|Psionics]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Elementarism-icon.png|150px|center|link=Enderal:Elementarism|Elementarism]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Mentalism-icon.png|150px|center|link=Enderal:Mentalism|Mentalism]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Entropy-icon.png|150px|center|link=Enderal:Entropy|Entropy]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Light Magic-icon.png|150px|center|link=Enderal:Light Magic|Light Magic]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Sneak allows you to move unnoticed and to ambush your enemies. Sneak is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Infiltrator|&#039;Infiltrator&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Psionics - one of the most infamous schools of magic - allows its devotees to control the mind of their enemies and by doing so turn them into submissive puppets. Psionics is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Sinistrope|&#039;Sinistrope&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Students of &#039;&#039;&#039;[[Enderal:Elementarism|Elementarism]]&#039;&#039;&#039; are capable of transforming the air around them in cones of ice, flinging lightning bolts at their enemies or summoning flames from their fingertips. Elementarism is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Elementalist|&#039;Elementalist&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| The school of Mentalism allows you to summon spectral shields from your bare hands, to unlock locks and chests with your power of thought, to make yourself invisible or to make your skin as hard as iron. Mentalism is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Thaumaturge|&#039;Thaumaturge&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| The forbidden school of Entropy allows you to summon creatures from other realities, to trap the souls of your enemies and to use entropic death magic. Entropy is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Sinistrope|&#039;Sinistrope&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Spells from the school of Light Magic allow you to heal yourself, to enhance your resistances and to banish undead creatures. Light Magic is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Thaumaturge|&#039;Thaumaturge&#039;]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Workmanship&#039;&#039;&#039; ==&lt;br /&gt;
Workmanship skills are raised by using [[Enderal:Crafting_Points|crafting points]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Alchemy&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Sleight of Hand&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Lockpicking&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Enchanting&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Handicraft&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Rhetoric&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Alchemy-icon.png|150px|center|link=Enderal:Alchemy|Alchemy]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Pickpocketing-icon.png|150px|center|link=Enderal:Pickpocketing|Pickpocketing]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Lockpicking-icon.png|150px|center|link=Enderal:Lockpicking|Lockpicking]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Enchanting-icon.png|150px|center|link=Enderal:Enchanting|Enchanting]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Handicraft-icon.png|150px|center|link=Enderal:Handicraft|Handicraft]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Rhetoric-icon.png|150px|center|link=Enderal:Rhetoric|Rhetoric]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Alchemy|Alchemy]] allows you to brew health and mana potions and deadly poison. Alchemy is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Vagrant|&#039;Vagrant&#039;]]&#039;&#039;&#039; and the &#039;&#039;&#039;[[Enderal:Lycanthrope|&#039;Lycanthrope&#039;]]&#039;&#039;&#039;.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Pickpocketing|Sleight of Hand]] allows you to rob people for money and items, it also increases the chance of finding hidden stashes in chests. Sleight of Hand is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Infiltrator|&#039;Infiltrator&#039;]]&#039;&#039;&#039;.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Lockpicking|Lockpicking]] allows you to open locked doors or chests without a key. The higher Lockpicking is, the easier it is to unlock them and the more pennies can be found in chests. Lockpicking is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Trickster|&#039;Trickster&#039;]]&#039;&#039;&#039;.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Enchanting|Enchanting]] determines your skill in using magic items. Higher skill values allow for more powerful enchantments. Enchanting is subject to the memories of the &#039;&#039;&#039;[[Enderal:Phasmalism|&#039;Phasmalist&#039;]]&#039;&#039;&#039;.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Handicraft|Handicraft]] determines the complexity of the items you can craft at forges or workbenches - from bows to warhammers, to armors and  even to non-combat items like furniture. Handicraft is not subject to a memory.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Rhetoric|Rhetoric]] allows you to persuade others through conversations, to get additional information or even alternative ways to success through dialogues. It also improves the prices from merchants. Rhetoric is not subject to a memory (but some memories in the &#039;&#039;&#039;[[Enderal:Rogue#Infiltrator|&#039;Infiltrator&#039;]]&#039;&#039;&#039; tree affect it).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Enderal-Gameplay]]&lt;br /&gt;
[[Category:Enderal-Forgotten Stories]]&lt;/div&gt;</summary>
		<author><name>ZatroolMG</name></author>
	</entry>
	<entry>
		<id>https://wiki.en.sureai.net/index.php?title=Enderal:Skills&amp;diff=51685</id>
		<title>Enderal:Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.en.sureai.net/index.php?title=Enderal:Skills&amp;diff=51685"/>
		<updated>2026-05-14T22:54:14Z</updated>

		<summary type="html">&lt;p&gt;ZatroolMG: previous edit had cut description (&amp;quot;-&amp;gt; Alchemy&amp;quot;) || will push same edit again with corrected description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Enderal has 12 combat skills and 6 workmanship skills.&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Skills&#039;&#039;&#039; =&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Combat&#039;&#039;&#039; ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;One-handed&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Two-handed&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Block&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Heavy Armor&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Light Armor&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-One-handed-icon.png|150px|center|link=Enderal:One-handed|One-handed]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Two-handed-icon.png|150px|center|link=Enderal:Two-handed|Two-handed]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Archery-icon.png|150px|center|link=Enderal:Archery|Archery]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Block-icon.png|150px|center|link=Enderal:Block|Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Heavy Armor-icon.png|150px|center|link=Enderal:Heavy Armor|Heavy Armor]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Light Armor-icon.png|150px|center|link=Enderal:Light Armor|Light Armor]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| One-handed determines your skill with one-handed weapons like swords, maces, daggers or one-handed axes. The higher the skill is the more damage you do with these weapons. One-handed is subject to the memories of the &#039;&#039;&#039;[[Enderal:Warrior#Blade Dancer|&#039;Blade Dancer&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Two-handed determines the damage you do with two-handed weapons like warhammers or bidenhaender. Two-handed is subject to the memories of the &#039;&#039;&#039;[[Enderal:Warrior#Vandal|&#039;Vandal&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| The higher your Archery skill is the more damage you do with bows. Archery is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Trickster|&#039;Trickster&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Blocking determines how much damage you can ward off by blocking with a shield or weapon. Blocking is subject to the memories of the &#039;&#039;&#039;[[Enderal:Warrior#Keeper|&#039;Keeper&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Heavy Armor determines how much protection you can receive from iron and steel armor. Heavy Armor is subject to the memories of the &#039;&#039;&#039;[[Enderal:Warrior#Keeper|&#039;Keeper&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Light Armor determines your skill with leather armors. The higher the skill is the more damage is blocked by light armor. Light Armor is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Vagrant|&#039;Vagrant&#039;]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Sneak&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Psionics&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Elementarism&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Mentalism&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Entropy&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Light Magic&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Sneak-icon.png|150px|center|link=Enderal:Sneak|Sneak]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Psionics-icon.png|150px|center|link=Enderal:Psionics|Psionics]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Elementarism-icon.png|150px|center|link=Enderal:Elementarism|Elementarism]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Mentalism-icon.png|150px|center|link=Enderal:Mentalism|Mentalism]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Entropy-icon.png|150px|center|link=Enderal:Entropy|Entropy]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Light Magic-icon.png|150px|center|link=Enderal:Light Magic|Light Magic]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Sneak allows you to move unnoticed and to ambush your enemies. Sneak is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Infiltrator|&#039;Infiltrator&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Psionics - one of the most infamous schools of magic - allows its devotees to control the mind of their enemies and by doing so turn them into submissive puppets. Psionics is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Sinistrope|&#039;Sinistrope&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Students of &#039;&#039;&#039;[[Enderal:Elementarism|Elementarism]]&#039;&#039;&#039; are capable of transforming the air around them in cones of ice, flinging lightning bolts at their enemies or summoning flames from their fingertips. Elementarism is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Elementalist|&#039;Elementalist&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| The school of Mentalism allows you to summon spectral shields from your bare hands, to unlock locks and chests with your power of thought, to make yourself invisible or to make your skin as hard as iron. Mentalism is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Thaumaturge|&#039;Thaumaturge&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| The forbidden school of Entropy allows you to summon creatures from other realities, to trap the souls of your enemies and to use entropic death magic. Entropy is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Sinistrope|&#039;Sinistrope&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Spells from the school of Light Magic allow you to heal yourself, to enhance your resistances and to banish undead creatures. Light Magic is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Thaumaturge|&#039;Thaumaturge&#039;]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Workmanship&#039;&#039;&#039; ==&lt;br /&gt;
Workmanship skills are raised by using [[Enderal:Crafting_Points|crafting points]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Alchemy&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Sleight of Hand&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Lockpicking&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Enchanting&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Handicraft&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Rhetoric&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Alchemy-icon.png|150px|center|link=Enderal:Alchemy|Alchemy]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Pickpocketing-icon.png|150px|center|link=Enderal:Pickpocketing|Pickpocketing]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Lockpicking-icon.png|150px|center|link=Enderal:Lockpicking|Lockpicking]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Enchanting-icon.png|150px|center|link=Enderal:Enchanting|Enchanting]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Handicraft-icon.png|150px|center|link=Enderal:Handicraft|Handicraft]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Rhetoric-icon.png|150px|center|link=Enderal:Rhetoric|Rhetoric]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Alchemy|Alchemy]] allows you to brew health and mana potions and deadly poison. Alchemy is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Vagrant|&#039;Vagrant&#039;]]&#039;&#039;&#039; and the &#039;&#039;&#039;[[Enderal:Lycantrophe|&#039;Lycantrophe&#039;]]&#039;&#039;&#039;.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Sleight_of_Hand|Sleight of Hand]] allows you to rob people for money and items, it also increases the chance of finding hidden stashes in chests. Sleight of Hand is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Infiltrator|&#039;Infiltrator&#039;]]&#039;&#039;&#039;.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Lockpicking|Lockpicking]] allows you to open locked doors or chests without a key. The higher Lockpicking is, the easier it is to unlock them and the more pennies can be found in chests. Lockpicking is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Trickster|&#039;Trickster&#039;]]&#039;&#039;&#039;.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Enchanting|Enchanting]] determines your skill in using magic items. Higher skill values allow for more powerful enchantments. Enchanting is subject to the memories of the &#039;&#039;&#039;[[Enderal:Phasmalism|&#039;Phasmalist&#039;]]&#039;&#039;&#039;.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Handicraft|Handicraft]] determines the complexity of the items you can craft at forges or workbenches - from bows to warhammers, to armors and  even to non-combat items like furniture. Handicraft is not subject to a memory.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Rhetoric|Rhetoric]] allows you to persuade others through conversations, to get additional information or even alternative ways to success through dialogues. It also improves the prices from merchants. Rhetoric is not subject to a memory (but some memories in the &#039;&#039;&#039;[[Enderal:Rogue#Infiltrator|&#039;Infiltrator&#039;]]&#039;&#039;&#039; tree affect it).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Enderal-Gameplay]]&lt;br /&gt;
[[Category:Enderal-Forgotten Stories]]&lt;/div&gt;</summary>
		<author><name>ZatroolMG</name></author>
	</entry>
	<entry>
		<id>https://wiki.en.sureai.net/index.php?title=Enderal:Skills&amp;diff=51684</id>
		<title>Enderal:Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.en.sureai.net/index.php?title=Enderal:Skills&amp;diff=51684"/>
		<updated>2026-05-14T22:45:37Z</updated>

		<summary type="html">&lt;p&gt;ZatroolMG: /* Alchemy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Enderal has 12 combat skills and 6 workmanship skills.&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Skills&#039;&#039;&#039; =&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Combat&#039;&#039;&#039; ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;One-handed&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Two-handed&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Block&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Heavy Armor&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Light Armor&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-One-handed-icon.png|150px|center|link=Enderal:One-handed|One-handed]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Two-handed-icon.png|150px|center|link=Enderal:Two-handed|Two-handed]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Archery-icon.png|150px|center|link=Enderal:Archery|Archery]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Block-icon.png|150px|center|link=Enderal:Block|Block]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Heavy Armor-icon.png|150px|center|link=Enderal:Heavy Armor|Heavy Armor]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Light Armor-icon.png|150px|center|link=Enderal:Light Armor|Light Armor]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| One-handed determines your skill with one-handed weapons like swords, maces, daggers or one-handed axes. The higher the skill is the more damage you do with these weapons. One-handed is subject to the memories of the &#039;&#039;&#039;[[Enderal:Warrior#Blade Dancer|&#039;Blade Dancer&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Two-handed determines the damage you do with two-handed weapons like warhammers or bidenhaender. Two-handed is subject to the memories of the &#039;&#039;&#039;[[Enderal:Warrior#Vandal|&#039;Vandal&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| The higher your Archery skill is the more damage you do with bows. Archery is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Trickster|&#039;Trickster&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Blocking determines how much damage you can ward off by blocking with a shield or weapon. Blocking is subject to the memories of the &#039;&#039;&#039;[[Enderal:Warrior#Keeper|&#039;Keeper&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Heavy Armor determines how much protection you can receive from iron and steel armor. Heavy Armor is subject to the memories of the &#039;&#039;&#039;[[Enderal:Warrior#Keeper|&#039;Keeper&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Light Armor determines your skill with leather armors. The higher the skill is the more damage is blocked by light armor. Light Armor is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Vagrant|&#039;Vagrant&#039;]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Sneak&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Psionics&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Elementarism&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Mentalism&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Entropy&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Light Magic&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Sneak-icon.png|150px|center|link=Enderal:Sneak|Sneak]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Psionics-icon.png|150px|center|link=Enderal:Psionics|Psionics]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Elementarism-icon.png|150px|center|link=Enderal:Elementarism|Elementarism]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Mentalism-icon.png|150px|center|link=Enderal:Mentalism|Mentalism]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Entropy-icon.png|150px|center|link=Enderal:Entropy|Entropy]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Combat-Light Magic-icon.png|150px|center|link=Enderal:Light Magic|Light Magic]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Sneak allows you to move unnoticed and to ambush your enemies. Sneak is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Infiltrator|&#039;Infiltrator&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Psionics - one of the most infamous schools of magic - allows its devotees to control the mind of their enemies and by doing so turn them into submissive puppets. Psionics is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Sinistrope|&#039;Sinistrope&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Students of &#039;&#039;&#039;[[Enderal:Elementarism|Elementarism]]&#039;&#039;&#039; are capable of transforming the air around them in cones of ice, flinging lightning bolts at their enemies or summoning flames from their fingertips. Elementarism is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Elementalist|&#039;Elementalist&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| The school of Mentalism allows you to summon spectral shields from your bare hands, to unlock locks and chests with your power of thought, to make yourself invisible or to make your skin as hard as iron. Mentalism is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Thaumaturge|&#039;Thaumaturge&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| The forbidden school of Entropy allows you to summon creatures from other realities, to trap the souls of your enemies and to use entropic death magic. Entropy is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Sinistrope|&#039;Sinistrope&#039;]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Spells from the school of Light Magic allow you to heal yourself, to enhance your resistances and to banish undead creatures. Light Magic is subject to the memories of the &#039;&#039;&#039;[[Enderal:Mage#Thaumaturge|&#039;Thaumaturge&#039;]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Workmanship&#039;&#039;&#039; ==&lt;br /&gt;
Workmanship skills are raised by using [[Enderal:Crafting_Points|crafting points]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Alchemy&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Sleight of Hand&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Lockpicking&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Enchanting&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Handicraft&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| align = &amp;quot;center&amp;quot; style=&amp;quot;background-color: #49493b;&amp;quot; colspan=&amp;quot;1&amp;quot;| &amp;lt;font color=#FFF&amp;gt;&#039;&#039;&#039;Rhetoric&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Alchemy-icon.png|150px|center|link=Enderal:Alchemy|Alchemy]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Pickpocketing-icon.png|150px|center|link=Enderal:Pickpocketing|Pickpocketing]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Lockpicking-icon.png|150px|center|link=Enderal:Lockpicking|Lockpicking]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Enchanting-icon.png|150px|center|link=Enderal:Enchanting|Enchanting]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Handicraft-icon.png|150px|center|link=Enderal:Handicraft|Handicraft]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 16%;&amp;quot;| [[File:EN-Workmanship-Rhetoric-icon.png|150px|center|link=Enderal:Rhetoric|Rhetoric]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Alchemy|Alchemy]] allows you to brew health and mana potions and deadly poison. Alchemy is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Vagrant|&#039;Vagrant&#039;]]&#039;&#039;&#039; and the &#039;&#039;&#039;[[Enderal:Lycanthrope|&#039;Lycanthrope&#039;]]&#039;&#039;&#039;.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Pickpocketing|Sleight of Hand]] allows you to rob people for money and items, it also increases the chance of finding hidden stashes in chests. Sleight of Hand is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Infiltrator|&#039;Infiltrator&#039;]]&#039;&#039;&#039;.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Lockpicking|Lockpicking]] allows you to open locked doors or chests without a key. The higher Lockpicking is, the easier it is to unlock them and the more pennies can be found in chests. Lockpicking is subject to the memories of the &#039;&#039;&#039;[[Enderal:Rogue#Trickster|&#039;Trickster&#039;]]&#039;&#039;&#039;.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Enchanting|Enchanting]] determines your skill in using magic items. Higher skill values allow for more powerful enchantments. Enchanting is subject to the memories of the &#039;&#039;&#039;[[Enderal:Phasmalism|&#039;Phasmalist&#039;]]&#039;&#039;&#039;.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Handicraft|Handicraft]] determines the complexity of the items you can craft at forges or workbenches - from bows to warhammers, to armors and  even to non-combat items like furniture. Handicraft is not subject to a memory.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| [[Enderal:Rhetoric|Rhetoric]] allows you to persuade others through conversations, to get additional information or even alternative ways to success through dialogues. It also improves the prices from merchants. Rhetoric is not subject to a memory (but some memories in the &#039;&#039;&#039;[[Enderal:Rogue#Infiltrator|&#039;Infiltrator&#039;]]&#039;&#039;&#039; tree affect it).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Enderal-Gameplay]]&lt;br /&gt;
[[Category:Enderal-Forgotten Stories]]&lt;/div&gt;</summary>
		<author><name>ZatroolMG</name></author>
	</entry>
	<entry>
		<id>https://wiki.en.sureai.net/index.php?title=Template:Enderal-Classes&amp;diff=51683</id>
		<title>Template:Enderal-Classes</title>
		<link rel="alternate" type="text/html" href="https://wiki.en.sureai.net/index.php?title=Template:Enderal-Classes&amp;diff=51683"/>
		<updated>2026-05-14T22:13:26Z</updated>

		<summary type="html">&lt;p&gt;ZatroolMG: /* Lycanthrope */ fixed typo that resulted in broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{|width=&amp;quot;750em&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;float: center; border-collapse:collapse; margin: 1em 0 1em 0;&amp;quot;&lt;br /&gt;
|align = &amp;quot;center&amp;quot; colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #0a2f04;&amp;quot;|[[Enderal:Rogue|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Rogue&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot; colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #360601;&amp;quot;|[[Enderal:Warrior|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Warrior&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot; colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #080c40;&amp;quot;|[[Enderal:Mage|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Mage&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot; colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #041737;&amp;quot;|[[Enderal:Lycanthrope|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Lycanthrope&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot; colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #161439;&amp;quot;|[[Enderal:Phasmalism|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Phasmalist&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align = &amp;quot;left&amp;quot; width=20% colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #0a2f04;&amp;quot;|&lt;br /&gt;
*[[Enderal:Rogue#Infiltrator|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Infiltrator&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
*[[Enderal:Rogue#Vagrant|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Vagrant&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
*[[Enderal:Rogue#Trickster|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Trickster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align = &amp;quot;left&amp;quot; width=20% colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #360601;&amp;quot;|&lt;br /&gt;
*[[Enderal:Warrior#Vandal|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Vandal&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
*[[Enderal:Warrior#Keeper|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Keeper&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
*[[Enderal:Warrior#Blade Dancer|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Blade Dancer&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align = &amp;quot;left&amp;quot; width=20% colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #080c40;&amp;quot;|&lt;br /&gt;
*[[Enderal:Mage#Elementalist|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Elementalist&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
*[[Enderal:Mage#Thaumaturge|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Thaumaturge&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
*[[Enderal:Mage#Sinistrope|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Sinistrope&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|valign=&amp;quot;middle&amp;quot; align = &amp;quot;left&amp;quot; width=20% colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #041737;&amp;quot;|&lt;br /&gt;
*[[Enderal:Lycanthrope#Memories|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Lycanthrope&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|valign=&amp;quot;middle&amp;quot; align = &amp;quot;left&amp;quot; width=20% colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #161439;&amp;quot;|&lt;br /&gt;
*[[Enderal:Phasmalism#Memories|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Phasmalist&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ZatroolMG</name></author>
	</entry>
	<entry>
		<id>https://wiki.en.sureai.net/index.php?title=Enderal:Memory_trees&amp;diff=51682</id>
		<title>Enderal:Memory trees</title>
		<link rel="alternate" type="text/html" href="https://wiki.en.sureai.net/index.php?title=Enderal:Memory_trees&amp;diff=51682"/>
		<updated>2026-05-14T22:08:01Z</updated>

		<summary type="html">&lt;p&gt;ZatroolMG: /* Lycanthrope */ fixed typo that resulted in broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:EN-Gameplay-Memory Trees.png|500px|border|right]]&lt;br /&gt;
{{Stub}}&lt;br /&gt;
==&#039;&#039;&#039;[[Enderal:Rogue|Rogue tree:]]&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;[[Enderal:Rogue#Shadow of the Wind|Shadow of the Wind:]]&#039;&#039;&#039;  This memory unlocks all rogue disciplines for you. Your Stamina regeneration is boosted by 20 percent and you receive the talent &amp;quot;Shadow of the Wind&amp;quot; which lets you move more silently for a short period of time and raises your critical hit chance.&lt;br /&gt;
===Rogue Branches:===&lt;br /&gt;
&#039;&#039;&#039;[[Enderal:Rogue#Infiltrator|Infilrtrator:]]&#039;&#039;&#039; memories of the &amp;quot;Infiltrator&amp;quot; improve your skill in skeaking, your rhetorics and your pickpocketing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Enderal:Rogue#Vagrant|Vagrant:]]&#039;&#039;&#039; memories of the &amp;quot;Vagrant&amp;quot; teach you in usage of poisons, potions and light armor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Enderal:Rogue#Trickster|Trickster:]]&#039;&#039;&#039; memories of the &amp;quot;Trickster&amp;quot; combines the effective use of a bow with lockpicking.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Enderal:Mage|Mage tree:]]&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;[[Enderal:Mage#Focus|Focus:]]&#039;&#039;&#039; This memory unlock all mage disciplines for you. You also receive a permanently boosted Mana regeneration as well as the talent &amp;quot;Focus&amp;quot; which lowers the mana costs for all spells by 33 perceny for a short period of time.&lt;br /&gt;
===Mage Branches===&lt;br /&gt;
&#039;&#039;&#039;[[Enderal:Mage#Elementalist|Elementalist:]]&#039;&#039;&#039; memories of the &amp;quot;Elementalist&amp;quot; improve the use of elemental magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Enderal:Mage#Thaumaturge|Thaumaturge:]]&#039;&#039;&#039; memories of the &amp;quot;Thaumaturge&amp;quot; enhance your light and mental magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Enderal:Mage#Sinistrope|Sinistrope:]]&#039;&#039;&#039; memories of the &amp;quot;Sinistrope&amp;quot; teach you the usage of psionics and entropy.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Enderal:Warrior|Warrior tree:]]&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;[[Enderal:Warrior#Tempest|Tempest:]]&#039;&#039;&#039; this memory unlocks all warrior disciplines for you. It also reduces the weight of heavy armor by 10 percent and grants you the talent &amp;quot;Tempest&amp;quot; which raises your weapon damage for a short time.&lt;br /&gt;
===Warrior Branches===&lt;br /&gt;
&#039;&#039;&#039;[[Enderal:Warrior#Vandal|Vandal:]]&#039;&#039;&#039; memories of the &amp;quot;Vandal&amp;quot; improve your handling of two-handed weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Enderal:Warrior#Keeper|Keeper:]]&#039;&#039;&#039; memories of the &amp;quot;Keeper&amp;quot; improve the effect of defensive techniques like blocking or heavy armor,as well as everything that raises your resistance in battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Enderal:Warrior#Blade_Dancer|Blade Dancer:]]&#039;&#039;&#039; memories of the &amp;quot;Blade Dancer&amp;quot; improve your skill in using one or two one-handed weapons.&lt;br /&gt;
&lt;br /&gt;
==Forgotten Stories==&lt;br /&gt;
&#039;&#039;&#039;[[Enderal:Phasmalism#Memories|Phasmalist:]]&#039;&#039;&#039; memories of the &amp;quot;Phasmalist&amp;quot; allow you to construct ghostly companions for you from the souls of dead people by using your knowledge in enchanting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Enderal:Lycanthrope#Memories|Lycanthrope:]]&#039;&#039;&#039; memories of the &amp;quot;Lycanthrope&amp;quot; allow you to use wolf blood potions and chymica as a means to transform into a werewolf.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enderal-Gameplay]]&lt;/div&gt;</summary>
		<author><name>ZatroolMG</name></author>
	</entry>
	<entry>
		<id>https://wiki.en.sureai.net/index.php?title=Enderal:Classes&amp;diff=51681</id>
		<title>Enderal:Classes</title>
		<link rel="alternate" type="text/html" href="https://wiki.en.sureai.net/index.php?title=Enderal:Classes&amp;diff=51681"/>
		<updated>2026-05-14T22:03:19Z</updated>

		<summary type="html">&lt;p&gt;ZatroolMG: /* Lycanthrope */ fixed typo that resulted in broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{breadcrumb}}&lt;br /&gt;
Enderal&#039;s class system has three main classes: Rogue, Warrior and Mage.  Within each class, there are three related disciplines.  The skill trees of Enderal consist of memories and talents you can unlock as you earn memory points.&lt;br /&gt;
&lt;br /&gt;
Forgotten Stories added two new classes, Phasmalist and Lycanthrope.  These classes are compatible with the three main classes. Their effectiveness is formulated by gear, stats, and worksmanship level. Phasmalism is more powerful with a higher enchanting stat, and Lycanthrope is more powerful with a higher alchemy stat.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Overview&#039;&#039;&#039; ==&lt;br /&gt;
{|width=&amp;quot;750px&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;float: center; border-collapse:collapse; margin: 1em 0 1em 0;&amp;quot;&lt;br /&gt;
|align = &amp;quot;center&amp;quot; colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #0a2f04;&amp;quot;|[[Enderal:Rogue|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Rogue&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot; colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #360601;&amp;quot;|[[Enderal:Warrior|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Warrior&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot; colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #080c40;&amp;quot;|[[Enderal:Mage|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Mage&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot; colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #041737;&amp;quot;|[[Enderal:Lycanthrope|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Lycanthrope&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot; colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #161439;&amp;quot;|[[Enderal:Phasmalism|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Phasmalist&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
|align = &amp;quot;left&amp;quot; colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #0a2f04;&amp;quot;|[[File:EN-Rogue-Class-stones.jpg|250px|]]&lt;br /&gt;
*[[Enderal:Rogue#Infiltrator|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Infiltrator&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
*[[Enderal:Rogue#Vagrant|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Vagrant&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
*[[Enderal:Rogue#Trickster|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Trickster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|align = &amp;quot;left&amp;quot; colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #360601;&amp;quot;|[[File:EN-Warrior-Class-stones.jpg|250px|]]&lt;br /&gt;
*[[Enderal:Warrior#Vandal|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Vandal&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
*[[Enderal:Warrior#Keeper|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Keeper&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
*[[Enderal:Warrior#Blade Dancer|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Blade Dancer&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|align = &amp;quot;left&amp;quot; colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #080c40;&amp;quot;|[[File:EN-Mage-Class-stones.jpg|250px|]]&lt;br /&gt;
*[[Enderal:Mage#Elementalist|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Elementalist&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
*[[Enderal:Mage#Thaumaturge|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Thaumaturge&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
*[[Enderal:Mage#Sinistrope|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Sinistrope&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #041737;&amp;quot;|[[File:EN-Lycanthrope-Class-Stones.jpg|336px|]]&lt;br /&gt;
*[[Enderal:Lycanthrope|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Lycanthrope&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|colspan = &amp;quot;1&amp;quot; style=&amp;quot;background-color: #161439;&amp;quot;|[[File:EN-Phasmalism-Stone.jpg|336px|]]&lt;br /&gt;
*[[Enderal:Phasmalism|&amp;lt;span style=&amp;quot;color:#FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;Phasmalist&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Rogue&#039;&#039;&#039; ==&lt;br /&gt;
The rogue memories contain the disciplines &#039;&#039;&#039;Infiltrator&#039;&#039;&#039;, &#039;&#039;&#039;Vagrant&#039;&#039;&#039; and &#039;&#039;&#039;Trickster&#039;&#039;&#039;.  They teach the skillful usage of bow and arrow, the art of assassination and stealth, as well as the usage of poisons and gases to confuse and weaken your foes.&lt;br /&gt;
&lt;br /&gt;
===[[Enderal:Rogue#Infiltrator|Infiltrator]]===&lt;br /&gt;
The memories of the Infiltrator improve your skill in sneaking, your rhetorics and your pickpocketing.&lt;br /&gt;
&lt;br /&gt;
===[[Enderal:Rogue#Vagrant|Vagrant]]===&lt;br /&gt;
The memories of the Vagrant teach you in the usage of poisons, potions and light armor.&lt;br /&gt;
&lt;br /&gt;
===[[Enderal:Rogue#Trickster|Trickster]]===&lt;br /&gt;
The memories of the Trickster combine the effective use of a bow with lockpicking.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Warrior&#039;&#039;&#039; ==&lt;br /&gt;
The warrior memories contain the disciplines &#039;&#039;&#039;Vandal&#039;&#039;&#039;, &#039;&#039;&#039;Keeper&#039;&#039;&#039; and &#039;&#039;&#039;Blade Dancer&#039;&#039;&#039;.  They allow the effective usage of light and heavy armor, techniques for one or two-handed weapons, as well as parry.  They can also strengthen your body and increase your vitality.&lt;br /&gt;
&lt;br /&gt;
===[[Enderal:Warrior#Vandal|Vandal]]===&lt;br /&gt;
The memories of the Vandal improve your handling of two-handed weapons.&lt;br /&gt;
&lt;br /&gt;
===[[Enderal:Warrior#Keeper|Keeper]]===&lt;br /&gt;
The memories of the Keeper improve the effect of defensive techniques like blocking or heavy armor, as well as everything that raises your resistance in battle.&lt;br /&gt;
&lt;br /&gt;
===[[Enderal:Warrior#Blade Dancer|Blade Dancer]]===&lt;br /&gt;
The memories of the Blade Dancer improve your skill in using one or two one-handed weapons.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mage&#039;&#039;&#039; ==&lt;br /&gt;
The mage memories contain the disciplines &#039;&#039;&#039;Elementalist&#039;&#039;&#039;, &#039;&#039;&#039;Thaumaturge&#039;&#039;&#039; and &#039;&#039;&#039;Sinistrope&#039;&#039;&#039;.  Apart from allowing the usage of spells and mana-regeneration, they teach you how to unleash the elements upon your enemies, control your mana flow and use illusion to your advantage, as well as wielding the powerful and dangerous light and shadow magic.&lt;br /&gt;
&lt;br /&gt;
===[[Enderal:Mage#Elementalist|Elementalist]]===&lt;br /&gt;
The memories of the Elementalist improve the use of elemental magic.&lt;br /&gt;
&lt;br /&gt;
===[[Enderal:Mage#Thaumaturge|Thaumaturge]]===&lt;br /&gt;
The memories of the Thaumaturge enhance your light and mental magic.&lt;br /&gt;
&lt;br /&gt;
===[[Enderal:Mage#Sinistrope|Sinistrope]]===&lt;br /&gt;
The memories of the Sinistrope teach you the usage of psionics and entropy.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Enderal:Lycanthrope|Lycanthrope]]&#039;&#039;&#039; ==&lt;br /&gt;
(Forgotten Stories) The memories of the Lycanthrope allow you to use wolf blood potions and chymica as a means to transform into a werewolf.&lt;br /&gt;
&lt;br /&gt;
Lycanthrope allows you to use wolf blood potions and chymica as a means to transform into a werewolf. The strength of the wolf form is calculated from many factors, first of all your Alchemy level, your attributes and your weapons/spells. Individual aspects of a transformation can be enhanced with &amp;quot;Chymica&amp;quot;. The Lycanthrope is compatible to every style of playing - rogue/assassin, mage, warrior.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Enderal:Phasmalism|Phasmalism]]&#039;&#039;&#039; ==&lt;br /&gt;
(Forgotten Stories) The memories of the Phasmalist allow you to construct ghostly companions from the souls of dead people by using your knowledge in enchanting.&lt;br /&gt;
&lt;br /&gt;
Phasmalists can collect dead souls and trap them in talismans, which can then be used to summon the soul as an apparition, loyal to the owner of its talisman.&lt;br /&gt;
&lt;br /&gt;
==Affinities==&lt;br /&gt;
Some of the disciplines share special affinities. From level 19+ on, the two disciplines with the highest number of AND a minimum of 10 Memory Points invested into each of their Memory Trees will unlock a special class, granting bonuses to some of your stats and skills, as well as certain special effects. Only one special class can be active at a time, and putting more Memory Points into a third discipline can change the active special class.&lt;br /&gt;
&lt;br /&gt;
Note: The first Memory for the Rogue, Warrior and Mage classes do NOT count towards the minimum 10 invested Memory Points required for a special class.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;width: 100%; border-collapse: collapse; border-radius: 5px; overflow: hidden; margin: 1.5em 0; &amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: RGB(73, 73, 59); color: white; font-weight: bold; text-align: center; padding: 1em; &amp;quot; | Affinity&amp;lt;br/&amp;gt;(Spell FormID)&lt;br /&gt;
! style=&amp;quot;background-color: RGB(73, 73, 59); color: white; font-weight: bold; text-align: center; padding: 1em; &amp;quot; | Disciplines&amp;lt;br/&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color: RGB(73, 73, 59); color: white; font-weight: bold; text-align: center; padding: 1em; &amp;quot; | Effect&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Arcane Archer&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;00143349&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Mage|Any Mage Discipline]]&lt;br /&gt;
----[[Enderal:Rogue#Trickster|Trickster]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Archery, Elementalism and Light Magic by &#039;&#039;&#039;6&#039;&#039;&#039; points.&amp;lt;br&amp;gt;&#039;&#039;&#039;Spectral Arrows:&#039;&#039;&#039; When firing an arrow while [[Enderal:Rogue#Trickster|Eye of The Storm]] is active you will automatically fire a spectral arrow that does additional shock damage and shocks the target.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Assassin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;0014334D&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Warrior#Blade Dancer|Blade Dancer]]&lt;br /&gt;
----[[Enderal:Rogue#Infiltrator|Infiltrator]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Fortify:&#039;&#039;&#039; One-handed and Sneaking by &#039;&#039;&#039;5&#039;&#039;&#039; points.&amp;lt;br&amp;gt;&#039;&#039;&#039;Shadow Garb: &#039;&#039;&#039;You move much quieter and attacks have an additional &#039;&#039;&#039;10%&#039;&#039;&#039; chance to critical hit. &amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Battlemage&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;00143347&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Mage#Elementalism|Elementalism]]&lt;br /&gt;
----[[Enderal:Warrior#Vandal|Vandal / Keeper]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Elementalism, Heavy Armor, and Two-handed by &#039;&#039;&#039;5&#039;&#039;&#039; points.  &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Health and Mana by &#039;&#039;&#039;15&#039;&#039;&#039; points.&amp;lt;br&amp;gt;&#039;&#039;&#039;Talent modified:&#039;&#039;&#039; When you kill an enemy with [[Enderal:Mage#Shock_Nova|Shock Nova]], your spells and weapons do &#039;&#039;&#039;8%&#039;&#039;&#039; more damage. Can stack up to &#039;&#039;&#039;3&#039;&#039;&#039; times.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Black Mage&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;00143341&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Mage#Elementalism|Elementalism]]&lt;br /&gt;
----[[Enderal:Mage#Sinistrope|Sinistrope]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Mana by &#039;&#039;&#039;50&#039;&#039;&#039; points, and both Elementalism and Entropy by &#039;&#039;&#039;10&#039;&#039;&#039; points.&amp;lt;br&amp;gt;&#039;&#039;&#039;Soul Theft:&#039;&#039;&#039; [[Enderal:Mage#Shock_Nova|Shock Nova]] absorbs part of your enemies&#039; Mana and Stamina.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Blade Breaker&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;00143343&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Warrior#Blade Dancer|Blade Dancer]]&lt;br /&gt;
----[[Enderal:Warrior#Keeper|Keeper]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Carry Weight by &#039;&#039;&#039;35&#039;&#039;&#039; points, One-handed by &#039;&#039;&#039;6&#039;&#039;&#039; points, Health by &#039;&#039;&#039;25&#039;&#039;&#039; points and Stamina by &#039;&#039;&#039;35&#039;&#039;&#039; points.&amp;lt;br&amp;gt; &#039;&#039;&#039;Precise Technique:&#039;&#039;&#039; The damage resistance of attacked enemies is reduced by &#039;&#039;&#039;10&#039;&#039;&#039;%.&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Blade Master&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;00143348&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Warrior#Blade Dancer|Blade Dancer]]&lt;br /&gt;
----[[Enderal:Warrior#Vandal|Vandal]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Health and Stamina by &#039;&#039;&#039;30&#039;&#039;&#039; points.  &#039;&#039;&#039;Fortify:&#039;&#039;&#039; One-handed and Two-handed by &#039;&#039;&#039;7&#039;&#039;&#039; points.  &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Melee damage by &#039;&#039;&#039;5&#039;&#039;&#039; points.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Brute&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;0102F0E4&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Warrior#Blade Dancer|Blade Dancer]]&lt;br /&gt;
----[[Enderal:Lycanthrope|Lycanthrope]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; |  Your wolf form now has a new face and a new color palette with black fur and red eyes. &amp;lt;br/&amp;gt; &#039;&#039;&#039;Fortify:&#039;&#039;&#039; claw damage by &#039;&#039;&#039;7&#039;&#039;&#039; points. &amp;lt;br&amp;gt; &#039;&#039;&#039;Bloodlust:&#039;&#039;&#039; Every killed enemy raises your damage by &#039;&#039;&#039;5%&#039;&#039;&#039; and maxes out to &#039;&#039;&#039;25%&#039;&#039;&#039;. Duration is &#039;&#039;&#039;7&#039;&#039;&#039; seconds. The timer resets after each kill.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Dark Keeper&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;00143340&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Mage#Sinistrope|Sinistrope]]&lt;br /&gt;
----[[Enderal:Warrior#Keeper|Keeper]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Entropy by &#039;&#039;&#039;6&#039;&#039;&#039; points, Heavy armor by &#039;&#039;&#039;7&#039;&#039;&#039; points, and Health by &#039;&#039;&#039;25&#039;&#039;&#039; points.&amp;lt;br&amp;gt;&#039;&#039;&#039;Talent modified:&#039;&#039;&#039; Upon a successful [[Enderal:Mage#Devour_Soul|Devour Soul]], your Entropic spells do &#039;&#039;&#039;25%&#039;&#039;&#039; more damage for a short duration.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Drifter&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;0102F0E5&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Rogue#Vagrant|Vagrant]]&lt;br /&gt;
----[[Enderal:Lycanthrope|Lycanthrope]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | Your wolf form now has a new color palette with green fur and orange eyes. &amp;lt;br/&amp;gt;&#039;&#039;&#039;Strong blood:&#039;&#039;&#039;  Brewed chymica are more effective. You can now have up to &#039;&#039;&#039;3&#039;&#039;&#039; active chymica.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Druid&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;0102F0E6&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Mage#Elementalist|Elementalist]]&lt;br /&gt;
----[[Enderal:Lycanthrope|Lycanthrope]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | Your wolf form now looks like a brown &#039;&#039;&#039;Werebear.&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Brewed&#039;&#039;&#039; elemental chymica are more effective. &amp;lt;br&amp;gt; &#039;&#039;&#039;Upon wolf transformation&#039;&#039;&#039; cast [[Enderal:Mage#Shock_Nova|Shock Nova]].&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Ghost Blade&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;0102A045&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Rogue#Infiltrator|Infiltrator]] / [[Enderal:Rogue#Trickster|Trickster]]&lt;br /&gt;
----[[Enderal:Phasmalism|Phasmalist]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Marksman, Sneak, and Enchanting by &#039;&#039;&#039;6&#039;&#039;&#039; points. &amp;lt;br&amp;gt; &#039;&#039;&#039;Ambush:&#039;&#039;&#039; After you perform a sneak attack, your apparition teleports to the enemy and also attacks them.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Ravager&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;0102F0E8&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Mage#Sinistrope|Sinistrope]]&lt;br /&gt;
----[[Enderal:Lycanthrope|Lycanthrope]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | Your wolf form now has a new texture with black fur and green eyes. &amp;lt;br&amp;gt;&#039;&#039;&#039;Fortify:&#039;&#039;&#039; Movement speed by &#039;&#039;&#039;7&#039;&#039;&#039; points.&amp;lt;br&amp;gt;New talent, &#039;&#039;&#039;Massacre:&#039;&#039;&#039; for &#039;&#039;&#039;25&#039;&#039;&#039; seconds your melee attacks absorb &#039;&#039;&#039;8&#039;&#039;&#039; Health. Can only be activated while in wolf form and has a cooldown of &#039;&#039;&#039;100&#039;&#039;&#039; seconds&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Scourge of the Woods&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;0102F0E9&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Mage#Thaumaturge|Thaumaturge]]&lt;br /&gt;
----[[Enderal:Lycanthrope|Lycanthrope]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | Your wolf form now looks like a gray &#039;&#039;&#039;Werebear.&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Health and armor by &#039;&#039;&#039;15%&#039;&#039;&#039; while in wolf form. &amp;lt;br&amp;gt;New talent, &#039;&#039;&#039;Colossus:&#039;&#039;&#039; when activated in wolf form you to grow into a behemoth for &#039;&#039;&#039;20&#039;&#039;&#039; seconds fortifying armor by &#039;&#039;&#039;40&#039;&#039;&#039;, Health by &#039;&#039;&#039;80&#039;&#039;&#039;, and Stamina by &#039;&#039;&#039;100&#039;&#039;&#039;. It has a cooldown of &#039;&#039;&#039;60&#039;&#039;&#039; seconds.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Seraph&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;00143345&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Mage#Thaumaturge|Thaumaturge]]&lt;br /&gt;
----[[Enderal:Warrior#Keeper|Keeper]] / [[Enderal:Warrior#Vandal|Vandal]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Block, Heavy armor, and Light Magic by &#039;&#039;&#039;6&#039;&#039;&#039; points.  &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Health and Mana by &#039;&#039;&#039;35&#039;&#039;&#039; points.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Shadow Dancer&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;00143344&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Mage#Sinistrope|Sinistrope]]&lt;br /&gt;
----[[Enderal:Rogue#Infiltrator|Infiltrator]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Entropy, Psionics, and Sneaking by &#039;&#039;&#039;7&#039;&#039;&#039; points.&amp;lt;br&amp;gt;&#039;&#039;&#039;Death Cloak:&#039;&#039;&#039; If an enemy dies shortly after being marked with Psychosis, they will be resurrected to fight on your side.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Spectral Warrior&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;01029A39&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Warrior#Blade Dancer|Blade Dancer]] / [[Enderal:Warrior#Vandal|Vandal]]&lt;br /&gt;
----[[Enderal:Phasmalism|Phasmalist]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Fortify:&#039;&#039;&#039; One-handed and Two-handed by &#039;&#039;&#039;6&#039;&#039;&#039; points, and Entropy by &#039;&#039;&#039;7&#039;&#039;&#039; points. &amp;lt;br&amp;gt; &#039;&#039;&#039;Joint Tactics:&#039;&#039;&#039; attack damage and attack speed from combat stances now apply to your apparition.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Spektralist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;01029A36&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Mage#Sinistrope|Sinistrope]]&lt;br /&gt;
----[[Enderal:Phasmalism|Phasmalist]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Mana by &#039;&#039;&#039;20&#039;&#039;&#039; points, and both Enchanting and Entropy by &#039;&#039;&#039;6&#039;&#039;&#039; points. &amp;lt;br&amp;gt;&#039;&#039;&#039;Spectral Binding:&#039;&#039;&#039; your apparition does &#039;&#039;&#039;20%&#039;&#039;&#039; more damage while you have a creature summoned.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Soul Caller&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;0102F0EA&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Rogue#Lycanthrope|Lycanthrope]]&lt;br /&gt;
----[[Enderal:Phasmalism|Phasmalist]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | Your wolf form now has a new color palette with white fur and purple eyes. &amp;lt;br&amp;gt; &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Alchemy and Enchanting by &#039;&#039;&#039;5&#039;&#039;&#039; points.&amp;lt;br&amp;gt;New talent, &#039;&#039;&#039;United Souls&#039;&#039;&#039;, which causes your apparition to transform into a werewolf for a limited duration. It has a cooldown of &#039;&#039;&#039;60&#039;&#039;&#039; seconds.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Swashbuckler&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;0014334A&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Rogue#Vagrant|Vagrant]]&lt;br /&gt;
----[[Enderal:Rogue#Trickster|Trickster]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Marksman, and Light Armor by &#039;&#039;&#039;6&#039;&#039;&#039; points.  &#039;&#039;&#039;Fortify:&#039;&#039;&#039; Stamina by &#039;&#039;&#039;20&#039;&#039;&#039; points. &amp;lt;br&amp;gt; &#039;&#039;&#039;Qyranian Double Arrows:&#039;&#039;&#039; Fire arrows will trigger another smaller explosion on impact.&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &#039;&#039;&#039;Throat Ripper&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;0102F0E7&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | &amp;lt;b&amp;gt;[[Enderal:Rogue#Infiltrator|Infiltrator]]&lt;br /&gt;
----[[Enderal:Lycanthrope|Lycanthrope]]&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding: 1em; border-bottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; &amp;quot; | Your wolf form now has a new color palette with black fur and purple eyes. &amp;lt;br&amp;gt; &#039;&#039;&#039;Nightwolf:&#039;&#039;&#039; Increase damage of sneak attacks in wolf form and turn invisible upon entering sneak mode. It has a cooldown of &#039;&#039;&#039;60&#039;&#039;&#039; seconds. (Duration is short, don&#039;t know the value.) &amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-family: monospace; &amp;quot;  &amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:  1em; border: 1px solid RGB(73, 73, 59, 25%); border-width: 0 1px 1px 0; border-right-color: RGB(73, 73, 59); &amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: RGB(73, 73, 59); color: white; font-weight: bold; text-align: center; padding: 1em; &amp;quot; | Affinity&amp;lt;br/&amp;gt;(Spell FormID)&lt;br /&gt;
! style=&amp;quot;background-color: RGB(73, 73, 59); color: white; font-weight: bold; text-align: center; padding: 1em; &amp;quot; | Disciplines&amp;lt;br/&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color: RGB(73, 73, 59); color: white; font-weight: bold; text-align: center; padding: 1em; &amp;quot; | Effect&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enderal-Gameplay]]&lt;/div&gt;</summary>
		<author><name>ZatroolMG</name></author>
	</entry>
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