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	<id>https://wiki.en.sureai.net/index.php?action=history&amp;feed=atom&amp;title=Enderal%3AEncyclopedia_Arcana_-_Magic%2C_Part_IV</id>
	<title>Enderal:Encyclopedia Arcana - Magic, Part IV - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.en.sureai.net/index.php?action=history&amp;feed=atom&amp;title=Enderal%3AEncyclopedia_Arcana_-_Magic%2C_Part_IV"/>
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	<updated>2026-04-17T16:06:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.en.sureai.net/index.php?title=Enderal:Encyclopedia_Arcana_-_Magic,_Part_IV&amp;diff=37922&amp;oldid=prev</id>
		<title>Sureadmin: 1 revision imported</title>
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		<updated>2025-11-18T18:22:44Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:22, 18 November 2025&lt;/td&gt;
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		<author><name>Sureadmin</name></author>
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	<entry>
		<id>https://wiki.en.sureai.net/index.php?title=Enderal:Encyclopedia_Arcana_-_Magic,_Part_IV&amp;diff=37921&amp;oldid=prev</id>
		<title>SureAI&gt;Dutchess at 11:13, 27 August 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.en.sureai.net/index.php?title=Enderal:Encyclopedia_Arcana_-_Magic,_Part_IV&amp;diff=37921&amp;oldid=prev"/>
		<updated>2020-08-27T11:13:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Breadcrumb|[[Enderal:Literature|Literature]]}}{{Lore Book&lt;br /&gt;
|formid=0002A469&lt;br /&gt;
|cost=25&lt;br /&gt;
|weight=1.00&lt;br /&gt;
|series = [[Enderal:Encyclopedia Arcana - Magic|Encyclopedia Arcana - Magic]]&lt;br /&gt;
|previous = [[Enderal:Encyclopedia Arcana - Magic, Part III|Part III]]&lt;br /&gt;
|locations=&lt;br /&gt;
* NPC: Belethor Firestorm in Frostcliff Tavern &lt;br /&gt;
* NPC: Brenol Chopper in Ark, Meat Market &lt;br /&gt;
* NPC: Librarian Marius in Ark, Library &lt;br /&gt;
* Ark, Dal Geyss&amp;#039; Estate &lt;br /&gt;
* Ark, Golden Sickle, Guildhouse &lt;br /&gt;
* Ark, Perpetuumtheater &lt;br /&gt;
* Boreo&amp;#039;s Book Blessing &lt;br /&gt;
* Castle Dal&amp;#039;Galar, Library &lt;br /&gt;
* Castle Golden Ford, Keep &lt;br /&gt;
* Dal&amp;#039;Valstaag Ruins, Vault &lt;br /&gt;
* Honeybrewery at the Upper Farm &lt;br /&gt;
* Old RashÃªngrad, Lower Area &lt;br /&gt;
* Paladinfestung, RÃ¤ume &lt;br /&gt;
* Paladinfestung, Speisesaal &lt;br /&gt;
* Residential Barrack &lt;br /&gt;
* Sun Temple - Chronicum &lt;br /&gt;
* Thalgard, Quarters &lt;br /&gt;
* Yero&amp;#039;s Cellar&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Book Content|type=title|[[Enderal:Encyclopedia Arcana - Magic, Part IV|&amp;lt;noinclude&amp;gt;Encyclopedia Arcana&amp;lt;br /&amp;gt;Magic, &amp;lt;/noinclude&amp;gt;Part IV]]&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;{{Book Content|type=subtitle|by Baledor Dal&amp;#039;Goldenstein&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;{{Book Content|type=header|Cultural Handling of Magic&lt;br /&gt;
}}{{Book Content|&lt;br /&gt;
Even in the civilized world the stance on magic varies greatly between countries. This is primarily due to two causes: The varying ideals of the gods themselves, and the native cultures before their lands were conquered by the Light-Born.&lt;br /&gt;
&lt;br /&gt;
}}{{Book Content|type=header|Enderal&lt;br /&gt;
}}{{Book Content|&lt;br /&gt;
In Enderal, every mage has to report their talent to the Holy Order upon discovery and undergo the &amp;quot;Journey to the Water&amp;quot;. Refusing to do so renders one a wild mage in the eyes of the law, and therefore a Pathless criminal. After completing the Journey to the Water, the mage&amp;#039;s name will be added to a register and their status elevated to arcanist. Skilled arcanists - especially those who take on the novitiate and join the Holy Order - are highly regarded, although they often face distrust and fear as well.&lt;br /&gt;
According to the 101 Holy Verses, magical talent is not in opposition to the Holy Path assigned to an individual. If, for example, a farmer discovers magical talent within himself, he is still expected to continue on the Manufacturer&amp;#039;s Path upon completion of the Journey to the Water. Magical talent is thus to be understood as a challenge which must be conquered.&lt;br /&gt;
&lt;br /&gt;
}}{{Book Content|type=header|In Other Lands&lt;br /&gt;
}}{{Book Content|&lt;br /&gt;
[[File:EN-Book-Encyclopedia Arcana 04.png|right|Sigil of the Sbintoza]]&lt;br /&gt;
In Nehrim and Arazeal, the approach to magic is very similar to the Endralean way - at least in the civilized parts. Qyra and Kilé have fewer regulations surrounding magic. There, the magically gifted can join so-called mage circles, consortia of arcanists offering their services as mercenaries and researchers. These circles represent very progress-oriented and pragmatic ideals, which is why many notable arcanists and researchers of Vyn originate from them. Although a free-spirited individual may find these thoughts appealing, it is an open secret that certain circles, especially the &amp;quot;Sbintoza&amp;quot;, also offer their services for more unscrupulous research purposes. For further information, the student of magic is recommended to read the work &amp;quot;The Sbintoza - Facts and Speculation&amp;quot; from the same author.&lt;br /&gt;
&lt;br /&gt;
}}{{Book Content|&lt;br /&gt;
The lands of the wild handle magic - as one would expect - in a primitive and almost pitiful manner. They attribute their magical talents to nonexistent idols or the voices of the dead and practice shamanistic rituals.&lt;br /&gt;
For this reason, they will not be elaborated on further in this tome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Librarian&amp;#039;s note: Since the death of Erodan and the takeover of Nehrim by Chancellor Barateon, only the members of Barateon&amp;#039;s guard are permitted to use magic. Wild mages, especially Aeterna, are pursued and punished with draconian brutality. The root of this persecution is, presumably, the chancellor&amp;#039;s fear that his power might be challenged.)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SureAI&gt;Dutchess</name></author>
	</entry>
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