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	<id>https://wiki.en.sureai.net/index.php?action=history&amp;feed=atom&amp;title=Enderal%3APatch%2F1.5.5.0</id>
	<title>Enderal:Patch/1.5.5.0 - Revision history</title>
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	<entry>
		<id>https://wiki.en.sureai.net/index.php?title=Enderal:Patch/1.5.5.0&amp;diff=37834&amp;oldid=prev</id>
		<title>Sureadmin: 1 revision imported</title>
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		<updated>2025-11-18T18:21:56Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:21, 18 November 2025&lt;/td&gt;
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		<author><name>Sureadmin</name></author>
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	<entry>
		<id>https://wiki.en.sureai.net/index.php?title=Enderal:Patch/1.5.5.0&amp;diff=37833&amp;oldid=prev</id>
		<title>SureAI&gt;Stuemper at 23:47, 22 April 2019</title>
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		<updated>2019-04-22T23:47:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Version 1.5.5.0 ==&lt;br /&gt;
&lt;br /&gt;
Enderal &amp;#039;&amp;#039;&amp;#039;Patch 1.5.5.0&amp;#039;&amp;#039;&amp;#039; is downloadable!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note: This patch is only available for the Steam version which is the only maintained version of Enderal.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Changelog&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Quest:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;quot;The Void&amp;quot; (MQ02): Fixed an issue causing Jespar to &amp;quot;randomly&amp;quot; halt sometimes while traveling to Ark.&lt;br /&gt;
*&amp;quot;Part of Something Momentous, Part I&amp;quot; (MQ05Prologue): Fixed a bug that caused Tealor to be unresponsive in the Emporium.&lt;br /&gt;
*&amp;quot;Interlude&amp;quot; (MQ08Prologue): Improvements on the fixes from the last patch.&lt;br /&gt;
*&amp;quot;Part of Something Momentous, Part IV&amp;quot; (MQ10b): Improvements on the fixes from the last patch.&lt;br /&gt;
*&amp;quot;Black Light, Part II&amp;quot; (MQ12b): Fixed an issue with the Doors being open from the Noble&amp;#039;s quarter to the Marketplace during the first conversation allowing the player to wander off.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;The Sole Place&amp;quot; (NQ11): General improvements to AI behaviour during and after the quest.&lt;br /&gt;
*&amp;quot;Feud Between Brothers&amp;quot; (NQ14): General improvements to AI behaviour during and after the quest.&lt;br /&gt;
*&amp;quot;The Voice from the Water&amp;quot; (NQ15): Fixed an issue causing Meldor not being at the beach during the end of the quest when the player continued the main quest after finding the book on the isle.&lt;br /&gt;
*&amp;quot;Myths and Legends&amp;quot; (NQ29): Fixed an objective display issue if you killed the creatures before reading about them.&lt;br /&gt;
*&amp;quot;A Drop in the Ocean&amp;quot; (FS_NQ01): Fixed an issue that caused the Dreamflower not to spawn if the player stored the recipe in the secure chest, blueprint collection or the spectral chest.&lt;br /&gt;
*&amp;quot;Our Mark on this World&amp;quot; (FS_NQ02): Esme will now change her outfits appropriate to the quest locations.&lt;br /&gt;
*&amp;quot;Errand Boy&amp;quot; (NQ_G_03): Hopefully fixed a bug that caused the Golden Sickle Trading House to be locked.&lt;br /&gt;
*&amp;quot;Blood and Dust&amp;quot; (FS_NQR01): Arena is now less exploitable and more streamlined. Fixed a bug causing the crowd to be wounded or even to be killed during the fights in the arena.&lt;br /&gt;
*&amp;quot;Dark Chambers of our Mind&amp;quot; (FS_NQR05): Fixed an issue causing Tharaêl not giving the player keys to his chest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tech:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Fixed vendor inventory of the Shrouded mage in the Undercity.&lt;br /&gt;
*Zorkban&amp;#039;s merchant inventory respawns now properly.&lt;br /&gt;
*Fixed the Set bonus II of the Scarlet Night Set.&lt;br /&gt;
*Fixed an issue that allowed the player to equip multiple amulets simultaneously.&lt;br /&gt;
*Fixed an issue which caused not being able to give pennies to certain waifs.&lt;br /&gt;
*Fixed an issue that canceled stances when the player had the Arcane fever debuff.&lt;br /&gt;
*Fixed an issue that the apparition stays a werewolf when dying affected by &amp;quot;Joined Souls&amp;quot;.&lt;br /&gt;
*Fixed an issue when the armor calculation for the werewolf was erroneous when transforming in combat.&lt;br /&gt;
*Fixed naming and effect of the enchantment on &amp;quot;Defense Robe&amp;quot;.&lt;br /&gt;
*Fixed the lighting system of certain lanterns around Enderal.&lt;br /&gt;
*Fixed ownership on various items.&lt;br /&gt;
*Fixed inventories of several types of NPCs - frost elementals, trolls, pigs.&lt;br /&gt;
*Fixed respawn flags on a few triggers.&lt;br /&gt;
*Fixed effect of roasted pork meat.&lt;br /&gt;
*Fixed several textures and meshes.&lt;br /&gt;
*Fixed behaviour of the guards patrolling in the Bank in Ark and fixed the schedule of the banker.&lt;br /&gt;
*Fixed various occasions where the perk &amp;quot;Mental Expert&amp;quot; did not reduce the increase of arcane fever properly.&lt;br /&gt;
*The Abnormality is now easier summonable in tight spaces.&lt;br /&gt;
*Fixed &amp;quot;Ondusis&amp;#039; Key&amp;quot; scrolls. Locks should now unlock properly when hit with the spell.&lt;br /&gt;
*Fixed sawmill.&lt;br /&gt;
*Fixed a bunch of minor AI behaviour and furniture bugs in the Red Ox Inn.&lt;br /&gt;
*The bound dagger is now actually a dagger.&lt;br /&gt;
*Fixed a corpse which was running around.&lt;br /&gt;
*Fixed unmineable quicksilver ore vein in the heartlands.&lt;br /&gt;
*Removed a bunch of unused stuff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Balancing:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Reduced area of effect of the spell &amp;quot;Purge&amp;quot; from 250 to 150.&lt;br /&gt;
*Heavily reduced damage on the spell &amp;quot;Psionic Push&amp;quot;, also reduced mana cost slightly.&lt;br /&gt;
*Smiths now sell woodcutter&amp;#039;s axes.&lt;br /&gt;
*Reduced torch duration from 900 seconds to default 240 seconds.&lt;br /&gt;
*Tweaked aggression settings on a few bandits and undead enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sound:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Fixed two music tracks which never played due to their conditions.&lt;br /&gt;
*Removed breathing sounds from tamed Myrads as the sound could have gotten stuck during the Myrad flight scenes.&lt;br /&gt;
*Removed superfluous unsheathe sounds from bound weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;UI:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Fixed a bunch of typos and grammar errors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;reference:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
[https://forum.sureai.net/viewtopic.php?f=136&amp;amp;t=13865 SureAI News Forum - checked 23.04.2019]&lt;br /&gt;
[[Category:Enderal-Patches]]&lt;/div&gt;</summary>
		<author><name>SureAI&gt;Stuemper</name></author>
	</entry>
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