Nehrim:Seraphim Mage: Difference between revisions
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<gallery type="slideshow" widths="420" crop="true"> | <gallery type="slideshow" widths="420" crop="true"> | ||
Seraphim Mage01.jpg|Seraphim Mage - Inodan | Seraphim Mage01.jpg|Seraphim Mage - Inodan | ||
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Mist tower01.jpg|Seraphim Mage - Mist Tower | Mist tower01.jpg|Seraphim Mage - Mist Tower | ||
</gallery> | </gallery> | ||
==Description== | ==Description== | ||
They are in the service of [[The Light-Born]]. The first three can be found in [[Mist Tower]], casting a spell to prevent access to and from [[Narathzul Arantheal]]'s prison. They are initially invulnerable; however, their shields can be taken down by dispatching their own [[Arcane Guard]]<nowiki/>s; 3 of each belonging to each mage. These guards have high health, but can easily be dispatched by luring them into the very spell the mages are casting at the door, which is fatal to anyone who comes in contact with the spell. They each have a sustained light spell active on themselves to provide light to the area, as the room is dark without it. | They are in the service of [[Nehrim:The Light-Born]]. The first three can be found in [[Nehrim:Mist Tower]], casting a spell to prevent access to and from [[Nehrim:Narathzul Arantheal]]'s prison. They are initially invulnerable; however, their shields can be taken down by dispatching their own [[Nehrim:Arcane Guard]]<nowiki/>s; 3 of each belonging to each mage. These guards have high health, but can easily be dispatched by luring them into the very spell the mages are casting at the door, which is fatal to anyone who comes in contact with the spell. They each have a sustained light spell active on themselves to provide light to the area, as the room is dark without it. | ||
The MQ32 mages are active during [[Into the Sky]], in which they attempt to defend [[Tyr]] from the [[Player]] from their ascension to Shadow God. | The MQ32 mages are active during [[Nehrim:Into the Sky]], in which they attempt to defend [[Nehrim:Tyr]] from the [[Nehrim:Player]] from their ascension to Shadow God. | ||
==Statistics== | ==Statistics== | ||
=== In Mist Tower === | === In Mist Tower === | ||
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==Quests== | ==Quests== | ||
*[[The Chains of the Deep]] | *[[Nehrim:The Chains of the Deep]] | ||
*[[Into the Sky]] | *[[Nehrim:Into the Sky]] | ||
==Location and Items Dropped== | ==Location and Items Dropped== | ||
{| class="fandom-table" | {| class="fandom-table" | ||
| Line 170: | Line 151: | ||
|001D9426 | |001D9426 | ||
|MQ15Seraphimmagier01 | |MQ15Seraphimmagier01 | ||
| rowspan="3" |[[Mist Tower|GefArantheal01]] | | rowspan="3" |[[Nehrim:Mist Tower|GefArantheal01]] | ||
| rowspan="3" |Prison | | rowspan="3" |Prison | ||
| - | | - | ||
| rowspan="3" |In [[Mist Tower]] first prison cell at the end of the first section. | | rowspan="3" |In [[Nehrim:Mist Tower]] first prison cell at the end of the first section. | ||
| rowspan="3" |[[Seraphim Armor|Seraph Sword]] | | rowspan="3" |[[Nehrim:Seraphim Armor|Seraph Sword]] | ||
|- | |- | ||
|001D9417 | |001D9417 | ||
| Line 187: | Line 168: | ||
| rowspan="2" |MQ32Seraphimmagierin | | rowspan="2" |MQ32Seraphimmagierin | ||
|InodanPortalKammer | |InodanPortalKammer | ||
|[[Inodan]], Portal Chamber | |[[Nehrim:Inodan]], Portal Chamber | ||
| - | | - | ||
|In the room with the portals. | |In the room with the portals. | ||
| rowspan="2" |[[One-handed swords|Seraph Bastard Sword]], [[Armour Sets|Seraphim Shield]] | | rowspan="2" |[[Nehrim:One-handed swords|Seraph Bastard Sword]], [[Nehrim:Armour Sets|Seraphim Shield]] | ||
|- | |- | ||
|0021EFC6 | |0021EFC6 | ||
|[[Inodan]] | |[[Nehrim:Inodan]] | ||
| | | | ||
|(-1,1) | |(-1,1) | ||
| Line 213: | Line 194: | ||
|Must reach location, Skip fallout behavior | |Must reach location, Skip fallout behavior | ||
|Wander | |Wander | ||
|Near reference MQ15Seraphimmagier01Position [REFR:001D9421], XMarkerHeading in Cell [[Mist Tower|GefArantheal01]] "Gefängnis" [CELL:0000D84B]), Radius 0 | |Near reference MQ15Seraphimmagier01Position [REFR:001D9421], XMarkerHeading in Cell [[Nehrim:Mist Tower|GefArantheal01]] "Gefängnis" [CELL:0000D84B]), Radius 0 | ||
|Less than stage 25 of [[The Chains of the Deep]] | |Less than stage 25 of [[Nehrim:The Chains of the Deep]] | ||
|- | |- | ||
|MQ15Seraphimmagier02Stay01Package | |MQ15Seraphimmagier02Stay01Package | ||
| Line 220: | Line 201: | ||
|Must reach location, Skip fallout behavior | |Must reach location, Skip fallout behavior | ||
|Wander | |Wander | ||
|Near reference MQ15Seraphimmagier02Position [REFR:001D9418], XMarkerHeading in Cell [[Mist Tower|GefArantheal01]] "Gefängnis" [CELL:0000D84B]), Radius 0 | |Near reference MQ15Seraphimmagier02Position [REFR:001D9418], XMarkerHeading in Cell [[Nehrim:Mist Tower|GefArantheal01]] "Gefängnis" [CELL:0000D84B]), Radius 0 | ||
|Less than stage 25 of [[The Chains of the Deep]] | |Less than stage 25 of [[Nehrim:The Chains of the Deep]] | ||
|- | |- | ||
|MQ15Seraphimmagier03Stay01Package | |MQ15Seraphimmagier03Stay01Package | ||
| Line 227: | Line 208: | ||
|Must reach location, Skip fallout behavior | |Must reach location, Skip fallout behavior | ||
|Wander | |Wander | ||
|Near reference MQ15Seraphimmagier03Position [REFR:001D940A], XMarkerHeading in Cell [[Mist Tower|GefArantheal01]] "Gefängnis" [CELL:0000D84B]), Radius 0 | |Near reference MQ15Seraphimmagier03Position [REFR:001D940A], XMarkerHeading in Cell [[Nehrim:Mist Tower|GefArantheal01]] "Gefängnis" [CELL:0000D84B]), Radius 0 | ||
|Less than stage 25 of [[The Chains of the Deep]] | |Less than stage 25 of [[Nehrim:The Chains of the Deep]] | ||
|} | |} | ||
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* Most equipment from the mages are [[Nonplayable]]. | * Most equipment from the mages are [[Nonplayable]]. | ||
[[Category:People]] | [[Category:Nehrim:People]] | ||
[[Category:Quests]] | [[Category:Nehrim:Quests]] | ||
Revision as of 11:27, 26 March 2026
Back to People
-
Seraphim Mage - Inodan
-
Seraphim Mage - Mist Tower
Description
They are in the service of Nehrim:The Light-Born. The first three can be found in Nehrim:Mist Tower, casting a spell to prevent access to and from Nehrim:Narathzul Arantheal's prison. They are initially invulnerable; however, their shields can be taken down by dispatching their own Nehrim:Arcane Guards; 3 of each belonging to each mage. These guards have high health, but can easily be dispatched by luring them into the very spell the mages are casting at the door, which is fatal to anyone who comes in contact with the spell. They each have a sustained light spell active on themselves to provide light to the area, as the room is dark without it.
The MQ32 mages are active during Nehrim:Into the Sky, in which they attempt to defend Nehrim:Tyr from the Nehrim:Player from their ascension to Shadow God.
Statistics
In Mist Tower
In Inodan
Quests
Location and Items Dropped
| Ref ID | Editor ID | Cell ID | Display Name | Coordinates | Location | Items Dropped |
|---|---|---|---|---|---|---|
| 001D9426 | MQ15Seraphimmagier01 | GefArantheal01 | Prison | - | In Nehrim:Mist Tower first prison cell at the end of the first section. | Seraph Sword |
| 001D9417 | MQ15Seraphimmagier02 | - | ||||
| 001D9409 | MQ15Seraphimmagier03 | - | ||||
| 0021EA45 | MQ32Seraphimmagierin | InodanPortalKammer | Nehrim:Inodan, Portal Chamber | - | In the room with the portals. | Seraph Bastard Sword, Seraphim Shield |
| 0021EFC6 | Nehrim:Inodan | (-1,1) | Near the garden area. |
Ai Packages
The packages do not have any targets or schedules.
| Editor ID | Form ID | Flags | Type | Location | Conditions |
|---|---|---|---|---|---|
| MQ15Seraphimmagier01Stay01Package | 0022B378 | Must reach location, Skip fallout behavior | Wander | Near reference MQ15Seraphimmagier01Position [REFR:001D9421], XMarkerHeading in Cell GefArantheal01 "Gefängnis" [CELL:0000D84B]), Radius 0 | Less than stage 25 of Nehrim:The Chains of the Deep |
| MQ15Seraphimmagier02Stay01Package | 002B379 | Must reach location, Skip fallout behavior | Wander | Near reference MQ15Seraphimmagier02Position [REFR:001D9418], XMarkerHeading in Cell GefArantheal01 "Gefängnis" [CELL:0000D84B]), Radius 0 | Less than stage 25 of Nehrim:The Chains of the Deep |
| MQ15Seraphimmagier03Stay01Package | 002B37A | Must reach location, Skip fallout behavior | Wander | Near reference MQ15Seraphimmagier03Position [REFR:001D940A], XMarkerHeading in Cell GefArantheal01 "Gefängnis" [CELL:0000D84B]), Radius 0 | Less than stage 25 of Nehrim:The Chains of the Deep |
Notes
- MobEigenschaftLicht is a novice light spell with a magnitude of 10.
- Most equipment from the mages are Nonplayable.