Nehrim:Tyrael

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Revision as of 21:06, 30 November 2025 by Eaglebyrd (talk | contribs) (Imported Nehrim.fandom.com)
File:Tyrael01.jpg
Tyrael

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File:Tyrael02.jpg
Tyrael, upon activation

Description

Tyrael, though perhaps not strictly speaking a “Boss” character nor an Easter Egg, is worth mentioning nonetheless. As you pass through the burned-out village of Mortram, Tyrael is located in the ruins of the only farmstead on the north side of the road.

At first, he appears to be a simple skeleton lying in the ruins, but “activating” him, in an effort to check his inventory, will cause him to become animated and attack! Once defeated, he lies motionless, but if you attempt to check his inventory again, he once again rises and attacks! He will do this endlessly while he remains in the game, and, as a result, is a good resource for practicing blocking and your various attacking skills.

Statistics

File:Line625.jpg
Editor ID Form ID Ref ID Lvl Type Fatigue Spells EP Respawn Soul Drops Flags
SkelettSchock 0018E4D3 00190D52 10 Creature 200 40 50 50 IzuaelSpell 0 No Common Iron Longsword Quest Item
Ai Packages Aggression Confidence Responsibility Factions Script Type of attack Immunity Weakness
IzuaelPackage 0 75 0 Creatur SchockSkelettTest Melee N/A N/A

Ai Packages

The package does not have a schedule.

Editor ID Form ID Flags Type Location Target Conditions
IzuaelPackage 001912F9 Continue if PC is near Cast Magic Object ID Player, Radius 256 Object ID IzuaelSpell, Count 0 Equal to 1 in function GetLineofSight of Player

Location

Village of Mortram

Fun Tip

If you have a very high sneak skill or can become invisible with a spell or potion, in between the moment you activate him and the moment he would see you, he will not notice you and instead begin running around the ruins of Mortram killing the chickens or any other enemy that is not in the same faction that he sees.

Notes

  • Upon first activation and defeat of Tyrael, his corpse will be removed from the game after 3 in-game days, due to being labeled as non-persistent.
  • His corpse (up to the first activation) is a quest item. Once he becomes activated, he no longer has any flags and will eventually disappear.
  • See Skeleton (Dead) for normal dead skeletons.