Nehrim:Seraphim Mage

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Description

They are in the service of The Light-Born. The first three can be found in Mist Tower, casting a spell to prevent access to and from Narathzul Arantheal's prison. They are initially invulnerable; however, their shields can be taken down by dispatching their own Arcane Guards; 3 of each belonging to each mage. These guards have high health, but can easily be dispatched by luring them into the very spell the mages are casting at the door, which is fatal to anyone who comes in contact with the spell. They each have a sustained light spell active on themselves to provide light to the area, as the room is dark without it.

The MQ32 mages are active during Into the Sky, in which they attempt to defend Tyr from the Player from their ascension to Shadow God.

Statistics

File:Line625.jpg

In Mist Tower

Editor ID FormID Ref ID Lvl Fatigue Gender EP Aggression Confidence Responsibility Ai Packages
MQ15Seraphimmagier01 001D93CC 001D9426 25 325 Male 250 5 50 50 MQ15Seraphimmagier01Stay01Package
MQ15Seraphimmagier02 001D93CA 001D9417 25 325 Female 250 5 50 50 MQ15Seraphimmagier02Stay01Package
MQ15Seraphimmagier03 001D93CB 001D9409 25 325 Male 250 5 50 50 MQ15Seraphimmagier03Stay01Package
Race Factions Respawn Class Type of Attack Immunity Weakness Spells Inventory
Aeterna1 "Half-Aeterna" None No 400 250 Mage Melee See description. MobEigenschaftLicht Knight Boots, Knight Cuirass, Knight Gauntlets, Knight Greaves, Seraph Sword

In Inodan

Editor ID Form ID Refs Lvl Fatigue Race Class Gender EP Aggression Confidence Responsibility
MQ32Seraphimmagierin 002176B2 2 50 580 250 348 Normanne Knight Female 400 100 100 0
Inventory Spells Respawn Ai Packages Factions Type of Attack Immunity Weakness
Elven Guard Gauntlets, Elven Guard Mage Armor, Seraphim Shield, Elven Guard Boots, Seraph Bastard Sword Blessing (Level III), Blizzard (Rank III), Fire Shield (Rank III) No None MQ31EsaraFaction Melee/Magic N/A

Quests

Location and Items Dropped

Ref ID Editor ID Cell ID Display Name Coordinates Location Items Dropped
001D9426 MQ15Seraphimmagier01 GefArantheal01 Prison - In Mist Tower first prison cell at the end of the first section. Seraph Sword
001D9417 MQ15Seraphimmagier02 -
001D9409 MQ15Seraphimmagier03 -
0021EA45 MQ32Seraphimmagierin InodanPortalKammer Inodan, Portal Chamber - In the room with the portals. Seraph Bastard Sword, Seraphim Shield
0021EFC6 Inodan (-1,1) Near the garden area.

Ai Packages

The packages do not have any targets or schedules.

Editor ID Form ID Flags Type Location Conditions
MQ15Seraphimmagier01Stay01Package 0022B378 Must reach location, Skip fallout behavior Wander Near reference MQ15Seraphimmagier01Position [REFR:001D9421], XMarkerHeading in Cell GefArantheal01 "Gefängnis" [CELL:0000D84B]), Radius 0 Less than stage 25 of The Chains of the Deep
MQ15Seraphimmagier02Stay01Package 002B379 Must reach location, Skip fallout behavior Wander Near reference MQ15Seraphimmagier02Position [REFR:001D9418], XMarkerHeading in Cell GefArantheal01 "Gefängnis" [CELL:0000D84B]), Radius 0 Less than stage 25 of The Chains of the Deep
MQ15Seraphimmagier03Stay01Package 002B37A Must reach location, Skip fallout behavior Wander Near reference MQ15Seraphimmagier03Position [REFR:001D940A], XMarkerHeading in Cell GefArantheal01 "Gefängnis" [CELL:0000D84B]), Radius 0 Less than stage 25 of The Chains of the Deep

Notes

  • MobEigenschaftLicht is a novice light spell with a magnitude of 10.
  • Most equipment from the mages are Nonplayable.