Nehrim:Erothin: Difference between revisions
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Back to [[Nehrim:Places|Places ]] | Back to [[Nehrim:Places|Places ]] | ||
[[Nehrim:Maps]] | [[Nehrim:Maps|Maps]] | ||
==General Information== | ==General Information== | ||
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[[Nehrim:God Erodan|Erodan]] | [[Nehrim:God Erodan|Erodan]] | ||
[[Nehrim:Barateon]] | [[Nehrim:Barateon|Barateon]] | ||
[[Nehrim:Narathzul Arantheal]] | [[Nehrim:Narathzul Arantheal|Narathzul Arantheal]] | ||
[[Nehrim:Dorian Van Boddenbruuk]] | [[Nehrim:Dorian Van Boddenbruuk|Dorian Van Boddenbruuk]] | ||
==History== | ==History== | ||
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==Districts/Places== | ==Districts/Places== | ||
*'''[[Nehrim:Erothin Farmer Village]]''' - a village with a lot of farmers which offers some basic services. The peasants are roughly treated by their civilized superiors. | *'''[[Nehrim:Erothin Farmer Village|Erothin Farmer Village]]''' - a village with a lot of farmers which offers some basic services. The peasants are roughly treated by their civilized superiors. | ||
*'''[[Nehrim:Erothin, Fortress Plaza]]''' | *'''[[Nehrim:Erothin, Fortress Plaza|Erothin, Fortress Plaza]]''' | ||
*'''[[Nehrim:Erothin, Barracks]]''' | *'''[[Nehrim:Erothin, Barracks|Erothin, Barracks]]''' | ||
*'''[[Nehrim:Foreign Quarter]] and [[Nehrim:Upper Quarter]] - '''commercial parts of the city. | *'''[[Nehrim:Foreign Quarter|Foreign Quarter]] and [[Nehrim:Upper Quarter|Upper Quarter]] - '''commercial parts of the city. | ||
*[[Nehrim:Backyard|'''Backyard ''']] - a small place surrounded by a wall with an entrance to the Sewers and a quest with the bathhouse. | *[[Nehrim:Backyard|'''Backyard ''']] - a small place surrounded by a wall with an entrance to the Sewers and a quest with the bathhouse. | ||
*[[Nehrim:Rigthteousness Plaza, Court|'''Rigthteousness Plaza, Court ''']] - a residential area for highly cultured people. Here we can find the historian Gervasius' Estate, Art Gallery, the bookstore and Judge's House. | *[[Nehrim:Rigthteousness Plaza, Court|'''Rigthteousness Plaza, Court ''']] - a residential area for highly cultured people. Here we can find the historian Gervasius' Estate, Art Gallery, the bookstore and Judge's House. | ||
*[[Nehrim:Market Plaza|'''Market Plaza ''']] - a place where merchants' stalls are piled up with various goods. | *[[Nehrim:Market Plaza|'''Market Plaza ''']] - a place where merchants' stalls are piled up with various goods. | ||
*'''[[Nehrim:Waterfront]] '''- a seaside area where ships are anchored and ready to set sail. | *'''[[Nehrim:Waterfront|Waterfront]] '''- a seaside area where ships are anchored and ready to set sail. | ||
*[[Nehrim:Harbor|'''Harbor ''']] - a small area with some basic buildings and a small cemetery and entrance to the Crypt. | *[[Nehrim:Harbor|'''Harbor ''']] - a small area with some basic buildings and a small cemetery and entrance to the Crypt. | ||
*[[Nehrim:Old Port of Erothin|'''Old Port of Erothin''']] - situated in the outskirts of Erothin. The Port is inhabited by the lowest class of the society such as beggars and other suspicious personalities. | *[[Nehrim:Old Port of Erothin|'''Old Port of Erothin''']] - situated in the outskirts of Erothin. The Port is inhabited by the lowest class of the society such as beggars and other suspicious personalities. | ||
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|- | |- | ||
| style="text-align: left; vertical-align: top;"| | | style="text-align: left; vertical-align: top;"| | ||
*[[Nehrim:Alma's Alchemy]] | *[[Nehrim:Alma's Alchemy|Alma's Alchemy]] | ||
*[[Nehrim:Bakery]] | *[[Nehrim:Bakery|Bakery]] | ||
*[[Nehrim:Duncan's Tin Cans]] | *[[Nehrim:Duncan's Tin Cans|Duncan's Tin Cans]] | ||
*[[Nehrim:Jutta's Potpourri]] | *[[Nehrim:Jutta's Potpourri|Jutta's Potpourri]] | ||
*[[Nehrim:Liberius' Bookstore]] | *[[Nehrim:Liberius' Bookstore|Liberius' Bookstore]] | ||
*[[Nehrim:Louis the Armorer]] | *[[Nehrim:Louis the Armorer|Louis the Armorer]] | ||
| style="text-align: left; vertical-align: top;"| | | style="text-align: left; vertical-align: top;"| | ||
*[[Nehrim:Mage's Cave]] | *[[Nehrim:Mage's Cave|Mage's Cave]] | ||
*[[Nehrim:Master Craftsman|Master Craftsman ]] | *[[Nehrim:Master Craftsman|Master Craftsman]] | ||
*[[Nehrim:Mathilda's Leather and Togs]] | *[[Nehrim:Mathilda's Leather and Togs|Mathilda's Leather and Togs]] | ||
*[[Nehrim:Merdock's Forge]] | *[[Nehrim:Merdock's Forge|Merdock's Forge]] | ||
*[[Nehrim:The Purse (Fence)]] | *[[Nehrim:The Purse (Fence)|The Purse (Fence)]] | ||
*[[Nehrim:Wine Merchant]] | *[[Nehrim:Wine Merchant|Wine Merchant]] | ||
| style="text-align: left; vertical-align: top;"| | | style="text-align: left; vertical-align: top;"| | ||
*[[Nehrim:Traveller's Tavern]] | *[[Nehrim:Traveller's Tavern|Traveller's Tavern]] | ||
'''Bank''' | '''Bank''' | ||
*[[Nehrim: | *[[Nehrim:Money And Greed Bank|Money and Greed Bank]] | ||
'''Bath''' | '''Bath''' | ||
*[[Nehrim:Baderin Regina|Bath House]] | *[[Nehrim:Baderin Regina|Bath House]] | ||
|} | |} | ||
===Secure Chest=== | ===Secure Chest=== | ||
Secure chest is located in [[Nehrim:Market Plaza]]. There are more two chest, one is in [[Nehrim:Houses|House for sale]] and another in Palace, Throne hall. The first you get when buying a house and the one in palace after you gain permanent access to the [[Nehrim:Erothin, Fortress Plaza]] after the events in main quest [[Nehrim:The Chancellor's Fate]]. | Secure chest is located in [[Nehrim:Market Plaza|Market Plaza]]. There are more two chest, one is in [[Nehrim:Houses|House for sale]] and another in Palace, Throne hall. The first you get when buying a house and the one in palace after you gain permanent access to the [[Nehrim:Erothin, Fortress Plaza|Erothin, Fortress Plaza]] after the events in main quest [[Nehrim:The Chancellor's Fate|The Chancellor's Fate]]. | ||
{| border="1" cellpadding="1" cellspacing="1" style="width: 630px;" | {| border="1" cellpadding="1" cellspacing="1" style="width: 630px;" | ||
| style="border-color: rgb(153, 102, 51); width: 120px; text-align: center;"|'''[[Nehrim:Merchants|General merchants ]]''' | | style="border-color: rgb(153, 102, 51); width: 120px; text-align: center;"|'''[[Nehrim:Merchants|General merchants ]]''' | ||
| style="border-color: rgb(153, 102, 51); width: 120px;"| | | style="border-color: rgb(153, 102, 51); width: 120px;"| | ||
<p style="text-align: center;">'''[[Nehrim:Spell Merchants]]'''</p> | <p style="text-align: center;">'''[[Nehrim:Spell Merchants<Spell Merchants]]'''</p> | ||
| style="border-color: rgb(153, 102, 51); width: 120px; text-align: center;"|'''[[Nehrim:Trainers|Trainers ]]''' | | style="border-color: rgb(153, 102, 51); width: 120px; text-align: center;"|'''[[Nehrim:Trainers|Trainers ]]''' | ||
| style="border-color: rgb(153, 102, 51); width: 120px; text-align: center;"|'''[[Nehrim:Houses|Houses ]]''' | | style="border-color: rgb(153, 102, 51); width: 120px; text-align: center;"|'''[[Nehrim:Houses|Houses ]]''' | ||
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==Other places== | ==Other places== | ||
*[[Nehrim:Erothin, Courthouse]] | *[[Nehrim:Erothin, Courthouse|Erothin, Courthouse]] | ||
*[[Nehrim:Menagerie]] - a collection of animal statues. | *[[Nehrim:Menagerie|Menagerie]] - a collection of animal statues. | ||
*[[Nehrim:Poor People's Last Home]] - an explorable mass grave full of undead creatures. | *[[Nehrim:Poor People's Last Home|Poor People's Last Home]] - an explorable mass grave full of undead creatures. | ||
*[[Nehrim:Erothin, Crypt]] - explorable crypt with a lot of ghosts and other creatures. | *[[Nehrim:Erothin, Crypt|Erothin, Crypt]] - explorable crypt with a lot of ghosts and other creatures. | ||
*[[Nehrim:Erothin, Sewers, Southern Out Flow|Erothin Sewers]] - exlorable canals with a lot of creatures. The canals are also a perfect hideout for the outcasts of the society ([[Nehrim:Thieves Den|Thieves den]]). | *[[Nehrim:Erothin, Sewers, Southern Out Flow|Erothin Sewers]] - exlorable canals with a lot of creatures. The canals are also a perfect hideout for the outcasts of the society ([[Nehrim:Thieves Den|Thieves den]]). | ||
*[[Nehrim:Mage's Cave]] - a magic sanctuary in Eorthin. | *[[Nehrim:Mage's Cave|Mage's Cave]] - a magic sanctuary in Eorthin. | ||
*[[Nehrim:Jail of Erothin]] - accessible during [[Nehrim:The Escape]] MQ. | *[[Nehrim:Jail of Erothin|Jail of Erothin]] - accessible during [[Nehrim:The Escape|The Escape]] MQ. | ||
*[[Nehrim:Erothin, Sewers]] - accessible during [[Nehrim:The Escape]] MQ. | *[[Nehrim:Erothin, Sewers|Erothin, Sewers]] - accessible during [[Nehrim:The Escape|The Escape]] MQ. | ||
==Occupants== | ==Occupants== | ||
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| | | | ||
'''Domestic''' | '''Domestic''' | ||
*[[Nehrim:Dog]] | *[[Nehrim:Dog|Dog]] | ||
| | | | ||
'''Hostile''' | '''Hostile''' | ||
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*[[Nehrim:House in Erothin|House in Erothin ]] | *[[Nehrim:House in Erothin|House in Erothin ]] | ||
*[[Nehrim:Fine Spider Silk|Fine Spider Silk ]] | *[[Nehrim:Fine Spider Silk|Fine Spider Silk ]] | ||
*[[Nehrim:Artifacts from the Past]] | *[[Nehrim:Artifacts from the Past|Artifacts from the Past]] | ||
*[[Nehrim:Bank of Erothin|Bank of Erothin ]] | *[[Nehrim:Bank of Erothin|Bank of Erothin ]] | ||
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==Other notes== | ==Other notes== | ||
*'''Magic Prohibition''' - in Middlerealm you are not allowed to use magic in cities (Chancellor's Anti Mage Law). However, acting against the law (at least once) will earn you a 'Magic Prohibition' [[Achievements|achievement]]. | *'''Magic Prohibition''' - in Middlerealm you are not allowed to use magic in cities (Chancellor's Anti Mage Law). However, acting against the law (at least once) will earn you a 'Magic Prohibition' [[Nehrim:Achievements|achievement]]. | ||
{| border="0" cellpadding="1" cellspacing="1" style="width: 630px;" | {| border="0" cellpadding="1" cellspacing="1" style="width: 630px;" | ||
|[[File:Magicprohibitionnotice.jpg|thumb|left|Magic Prohibition]] | |[[File:Magicprohibitionnotice.jpg|thumb|left|Magic Prohibition]] | ||
Latest revision as of 08:26, 26 February 2026
Back to Places
General Information
Governors
History
Culture
Districts/Places
- Erothin Farmer Village - a village with a lot of farmers which offers some basic services. The peasants are roughly treated by their civilized superiors.
- Erothin, Fortress Plaza
- Erothin, Barracks
- Foreign Quarter and Upper Quarter - commercial parts of the city.
- Backyard - a small place surrounded by a wall with an entrance to the Sewers and a quest with the bathhouse.
- Rigthteousness Plaza, Court - a residential area for highly cultured people. Here we can find the historian Gervasius' Estate, Art Gallery, the bookstore and Judge's House.
- Market Plaza - a place where merchants' stalls are piled up with various goods.
- Waterfront - a seaside area where ships are anchored and ready to set sail.
- Harbor - a small area with some basic buildings and a small cemetery and entrance to the Crypt.
- Old Port of Erothin - situated in the outskirts of Erothin. The Port is inhabited by the lowest class of the society such as beggars and other suspicious personalities.
Services
| Stores | Tavern | |
|
Bank Bath |
Secure Chest
Secure chest is located in Market Plaza. There are more two chest, one is in House for sale and another in Palace, Throne hall. The first you get when buying a house and the one in palace after you gain permanent access to the Erothin, Fortress Plaza after the events in main quest The Chancellor's Fate.
| General merchants |
[[Nehrim:Spell Merchants<Spell Merchants]] |
Trainers | Houses |
Other places
- Erothin, Courthouse
- Menagerie - a collection of animal statues.
- Poor People's Last Home - an explorable mass grave full of undead creatures.
- Erothin, Crypt - explorable crypt with a lot of ghosts and other creatures.
- Erothin Sewers - exlorable canals with a lot of creatures. The canals are also a perfect hideout for the outcasts of the society (Thieves den).
- Mage's Cave - a magic sanctuary in Eorthin.
- Jail of Erothin - accessible during The Escape MQ.
- Erothin, Sewers - accessible during The Escape MQ.
Occupants
People
| Nehrim:Harbor | Nehrim:Waterfront | Thieves den |
| Nehrim:Erothin, Barracks | Nehrim:Erothin, Fortress Plaza | Old Port of Erothin |
Creatures
|
Domestic |
Hostile |
Quests
Erothin-related Main Quests
Erothin-related Side Quests
- Predatory Bird
- The key to cleanliness
- House in Erothin
- Fine Spider Silk
- Artifacts from the Past
- Bank of Erothin
Map
Other notes
- Magic Prohibition - in Middlerealm you are not allowed to use magic in cities (Chancellor's Anti Mage Law). However, acting against the law (at least once) will earn you a 'Magic Prohibition' achievement.
- Opening Hours - Erothin is open from 08.00 AM to 08.00 PM, as it says on the time-table signs outside Erothin (signs with horses on them telling when the gates are opened/closed). Gate guards usually manage the opening/closing
- In some cases the gates to Erothin were closed. In patch 1.1.1.0 the gates of Erothin can now be opened manually by daylight (by spacebar activation), in case a (still unexplainable) bug prevents them from opening automatically.