Nehrim:God Malphas: Difference between revisions
No edit summary |
No edit summary |
||
| Line 5: | Line 5: | ||
God Malphas.jpg | God Malphas.jpg | ||
</gallery> | </gallery> | ||
Back to [[Nehrim:People#Hostile People|People]] > [[Nehrim:The Light-Born]] | Back to [[Nehrim:People#Hostile People|People]] > [[Nehrim:The Light-Born|The Light-Born]] | ||
==Description== | ==Description== | ||
| Line 20: | Line 20: | ||
|refID = - | |refID = - | ||
|editorID = Malphas}} | |editorID = Malphas}} | ||
''"Malphas is the lord of the Halls of Guardians. The Halls of Guardians are on the faraway little group of islands called Myar. The Guardians are the right hand and the inquisition of the Gods. Their mission is to find destructive prophecies and to destroy them in order to choke off appearances of misled prophets."'' (from ''[[Nehrim: | ''"Malphas is the lord of the Halls of Guardians. The Halls of Guardians are on the faraway little group of islands called Myar. The Guardians are the right hand and the inquisition of the Gods. Their mission is to find destructive prophecies and to destroy them in order to choke off appearances of misled prophets."'' (from ''[[Nehrim:The Gods|The Gods]]'') | ||
Malphas is fourth of [[Nehrim:The Light-Born|the Light-Born]] that you are to kill in order to help [[Nehrim:Narathzul Arantheal]] in becoming [[The Shadow-Born|the Shadow God]]. He believes that Narathzul is wrong about his ambition to create a better world. According to Malphas, all world reformers are always the same: in the end: they wade in the blood of those who they wanted to liberate. Nothing is perfect. | Malphas is fourth of [[Nehrim:The Light-Born|the Light-Born]] that you are to kill in order to help [[Nehrim:Narathzul Arantheal|Narathzul Arantheal]] in becoming [[Nehrim:The Shadow-Born|the Shadow God]]. He believes that Narathzul is wrong about his ambition to create a better world. According to Malphas, all world reformers are always the same: in the end: they wade in the blood of those who they wanted to liberate. Nothing is perfect. | ||
== Dueling Malphas == | == Dueling Malphas == | ||
| Line 38: | Line 38: | ||
==Quest== | ==Quest== | ||
[[File:Magic symbol22.jpg|left|thumb|15x15px]] | [[File:Magic symbol22.jpg|left|thumb|15x15px]] | ||
[[Nehrim:The Sins of our Fathers]] | [[Nehrim:The Sins of our Fathers|The Sins of our Fathers]] | ||
==Items Dropped== | ==Items Dropped== | ||
*[[Nehrim:Bows|Malphas' Bow ]] | *[[Nehrim:Bows|Malphas' Bow ]] | ||
| Line 47: | Line 47: | ||
* One of Malphas' statues is in [[Nehrim:Giliad, Chapel|Giliad's Chapel]]. | * One of Malphas' statues is in [[Nehrim:Giliad, Chapel|Giliad's Chapel]]. | ||
* Prior to his death, Malphas was god of Mervyn, the continent that housed the Paladin Order. | * Prior to his death, Malphas was god of Mervyn, the continent that housed the Paladin Order. | ||
* [ | * [[Enderal:Malphas|Malphas]] is still worshipped in the SureAI's sequel to Nehrim, [https://sureai.net/games/enderal/ Enderal]. | ||
== Gallery== | == Gallery== | ||
<gallery widths="200" orientation="landscape"> | <gallery widths="200" orientation="landscape"> | ||
Latest revision as of 08:39, 11 February 2026
Back to People > The Light-Born
Description
| Level | 100 |
|---|---|
| Health | 1800 |
| Race | Aeterna1 |
| Class | Archer |
| Gender | Male |
| BaseID | - |
| RefID | - |
| EditorID | Malphas |
"Malphas is the lord of the Halls of Guardians. The Halls of Guardians are on the faraway little group of islands called Myar. The Guardians are the right hand and the inquisition of the Gods. Their mission is to find destructive prophecies and to destroy them in order to choke off appearances of misled prophets." (from The Gods)
Malphas is fourth of the Light-Born that you are to kill in order to help Narathzul Arantheal in becoming the Shadow God. He believes that Narathzul is wrong about his ambition to create a better world. According to Malphas, all world reformers are always the same: in the end: they wade in the blood of those who they wanted to liberate. Nothing is perfect.
Dueling Malphas
Together with him, 9 Energy Wells will appear. They have healing powers, so you will not be able to kill Malphas unless all the energy wells are deactivated. In order to kill him, you need to remove an Energy Stones from each of the wells (you should have 9 energy stones in your inventory in total). The easiest way to remove the stones seems to walk as close as possible to the wells (as if almost stepping on them) and look into the well using spacebar all the time, until you finally open it and a stone to remove will appear. Do so with the other wells. The deactivated wells will change their appearance and as soon as you have removed all the stones, God Malphas will stop regenerating his hitpoints and will finally die.
Type of Attack
- Ranged
Immunity
- N/A
Weakness
- N/A
Location
- At the ruins of Stormwend (Nehrim:Arktwend), during the main quest Nehrim:The Sins of our Fathers.
Quest

Items Dropped
Pickpocketed Items
Impossible to pickpocket.
Notes
- One of Malphas' statues is in Giliad's Chapel.
- Prior to his death, Malphas was god of Mervyn, the continent that housed the Paladin Order.
- Malphas is still worshipped in the SureAI's sequel to Nehrim, Enderal.
Gallery
-
Malphas in Ark's Museum in Enderal
-
Malphas' Statues in Enderal