Nehrim:Soul Flayer Temple

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Maps

Description

A detailed walkthrough is found on the Nehrim:Main Quest page Nehrim:Soul of the Sword. In the same complex is another small ruin named Nehrim:Old Mana Temple that is not connected to the temple, but rather a standalone dungeon. The entrance door to the Soul Flayer Temple is locked before the quest starts.

Location

File:Soulflayertemplelocation.jpg
Location

Northeast of Nehrim:Mountain Monastery in Nehrim:The Death Pass, accessible through the Death Pass and Nehrim:The Dark Forest.

Map Information

  • Exterior Cell: 00191225 (No Name)
  • Coordinates for Map marker: Wilderness (-26, 11)
  • Map Marker REF ID: 001B4ECB
  • Map Icon: Elven Ruin
  • Regions: DunklerWald, ZBorderRegion
  • Map Display Name: Death Pass (Level 26 to 28)
  • Fast Travel Point: In front of the entrance.

Quest

Nehrim:Soul of the Sword

Occupants

Narathzul Arantheal

Part 1 Part 2 Part 3

Creatures

Creatures

Creatures

Boss


File:NA in Soul Flayer Temple.jpg
If you don't listen to me, you will die
File:NA in Soul Flayer Temple 05.jpg
I see you

Items/Rewards

Part 1 Part 2 Part 3

Inside the Hatch (safe)

  • 2 Large Crystal

Plants

Exterior

File:Soul Flayer Temple.jpg
Soul Flayer Temple

The data pertains to the wider area around the lake.

Occupants

Items found

Chests/Containers

  • Chest Dungeon 30 - east under the bridge (safe)
  • Old metal barrel with Flawed Diamond, Flawed Diamond, and 6 Gold (safe)

Mound with Rune Fire Arrow (Rank III), Gold Necklace, Gold Ring, and bones (safe)

Mining Stones

Nehrim:Plants

Cell Information

Huge place with three cells.

Cells' name: Temple Of The Soul Flayer

Temple Of The Soul Flayer Part 1

  • Editor ID: MQ16Tempel01
  • Form ID: 001D59D2
  • Flags: Is Interior Cell, Has water
  • Owner: None

Temple Of The Soul Flayer Part 2

  • Editor ID: MQ16Tempel02
  • Form ID: 001D612A
  • Flags: Is Interior Cell, Has water
  • Owner: None

Temple Of The Soul Flayer Part 3

  • Editor ID: MQ16Tempel03
  • Form ID: 001D58BB
  • Flags: Is Interior Cell, Has water
  • Owner: None

Maps

File:Soul Flayer Temple map part 1.jpg
File:Soul Flayer Temple map part 2.jpg
File:Soul Flayer Temple map part 3.jpg
File:SFT ext map.jpg
Soul Flayer Temple exterior map

Notes/Tips

  • Accessible during the events in the MQ Nehrim:Soul of the Sword
  • One of the entrances leads to the Nehrim:Old Mana Temple.
  • The transport shaft is about 41 stories high. It is possible to skip the transport and fall down each floor to get to the bottom level. This is one of the best places to train Nehrim:Acrobatics and consequently, Nehrim:Restoration.
  • Nehrim:Sure AI did not account for this, and as such, most floors lack the collision to prevent the player from falling out of bounds. This cell has lava at the bottom, though, so there is really no point in actually doing this.
  • It is possible to fall into a pocket and get stuck here.
  • After the quest is finished, it is not possible to enter either passage on the bottom level due to being blocked off.