Nehrim:Cahbaet: Difference between revisions
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== Description == | == Description == | ||
[[Cahbaet]] is the capital city located in the [[The Northrealm|Northrealm]], mainly inhabited by [[Races|the Normannes]]. Having been built on a very steep mountain slope, the city and the fortress are easier to defend. Due to its favorable location, any oppressors find it difficult to storm the city. Unlike in the [[The Middlerealm|Middlerealm]], the use of magic is not banned. When you first enter the realm of the North, the city of Cahbaet is inaccessible as the city is currently under siege. You normally get there at the very end of [[In the Underworld]] during the [[Main Quest|main quest]]. | [[Nehrim:Cahbaet]] is the capital city located in the [[Nehrim:The Northrealm|Northrealm]], mainly inhabited by [[Nehrim:Races|the Normannes]]. Having been built on a very steep mountain slope, the city and the fortress are easier to defend. Due to its favorable location, any oppressors find it difficult to storm the city. Unlike in the [[Nehrim:The Middlerealm|Middlerealm]], the use of magic is not banned. When you first enter the realm of the North, the city of Cahbaet is inaccessible as the city is currently under siege. You normally get there at the very end of [[Nehrim:In the Underworld]] during the [[Nehrim:Main Quest|main quest]]. | ||
== Location == | == Location == | ||
[[The Northrealm]] | [[Nehrim:The Northrealm]] | ||
=== Map Information === | === Map Information === | ||
| Line 28: | Line 28: | ||
* Map Icon: City | * Map Icon: City | ||
* Regions: CityCahbaetRegion, ZBorderRegion | * Regions: CityCahbaetRegion, ZBorderRegion | ||
* Map Display Name: [[Cahbaet]] | * Map Display Name: [[Nehrim:Cahbaet]] | ||
* Fast Travel Point: Outside of the gate entrance. | * Fast Travel Point: Outside of the gate entrance. | ||
==Districts/Places== | ==Districts/Places== | ||
*[[Fortress of Cahbaet|Fortress of Cahbaet ]] | *[[Nehrim:Fortress of Cahbaet|Fortress of Cahbaet ]] | ||
*[[Cahbaet, Burnt Out City Ring|Cahbaet, Burnt Out City Ring ]] | *[[Nehrim:Cahbaet, Burnt Out City Ring|Cahbaet, Burnt Out City Ring ]] | ||
*[[Cahbaet, Barracks Courtyard|Cahbaet, Barracks Courtyard ]] | *[[Nehrim:Cahbaet, Barracks Courtyard|Cahbaet, Barracks Courtyard ]] | ||
==Proclamation of Independence== | ==Proclamation of Independence== | ||
===Background=== | ===Background=== | ||
[[Taranor Coarek]] disapproves of [[Barateon]]'s rule over the entirety of Nehrim and, despite Barateon's continuous attacks, the leader of the Northrealm declared independence from him and his empire. Due to his declaration, Taranor and his soldiers constantly strive to resist the chancellor's attacks. Consequently, his kingdom is devastated and at war. | [[Nehrim:Taranor|Taranor Coarek]] disapproves of [[Nehrim:Barateon]]'s rule over the entirety of Nehrim and, despite Barateon's continuous attacks, the leader of the Northrealm declared independence from him and his empire. Due to his declaration, Taranor and his soldiers constantly strive to resist the chancellor's attacks. Consequently, his kingdom is devastated and at war. | ||
===Flags=== | ===Flags=== | ||
| Line 54: | Line 54: | ||
==People== | ==People== | ||
The people of the Northrealm may appear unsophisticated in comparison with the cultured people of Erothin, yet they are resilient and tough, hardened by severe weather conditions. When a need arises, they will fight to the last man to protect their land and family. At the same time, they are loyal and will always keep their promises. They value bravery and determination most. Individual acts of courage are of extreme value to them. They even have a word, 'Jambora', which refers to the success of the bold and the strong. In [[Taranor]]'s words: '''The success of the one who dares''.' | The people of the Northrealm may appear unsophisticated in comparison with the cultured people of Erothin, yet they are resilient and tough, hardened by severe weather conditions. When a need arises, they will fight to the last man to protect their land and family. At the same time, they are loyal and will always keep their promises. They value bravery and determination most. Individual acts of courage are of extreme value to them. They even have a word, 'Jambora', which refers to the success of the bold and the strong. In [[Nehrim:Taranor]]'s words: '''The success of the one who dares''.' | ||
==Services== | ==Services== | ||
| Line 61: | Line 61: | ||
| style="text-align: left; vertical-align: top;"| | | style="text-align: left; vertical-align: top;"| | ||
'''Shops''' | '''Shops''' | ||
*[[Hanna & Braal|Cahbaet, Hanna & Braal]] (after [[The Liberation]]) | *[[Nehrim:Hanna & Braal|Cahbaet, Hanna & Braal]] (after [[Nehrim:The Liberation]]) | ||
*[[Nina's Tools of the Trade]] | *[[Nehrim:Nina's Tools of the Trade]] | ||
*[[Magnus the Mage]] | *[[Nehrim:Magnus the Mage]] | ||
*[[Elgor's Armor and Weapon Store]] | *[[Nehrim:Elgor's Armor and Weapon Store]] | ||
*[[Elriko's Goods]] | *[[Nehrim:Elriko's Goods]] | ||
| style="text-align: left; vertical-align: top;"| | | style="text-align: left; vertical-align: top;"| | ||
'''Tavern''' | '''Tavern''' | ||
*[[Devastate Tavern]] | *[[Nehrim:Devastate Tavern]] | ||
|} | |} | ||
*The '''Secure chest''' is located on the main square, near the smithy. | *The '''Secure chest''' is located on the main square, near the smithy. | ||
*'''Teleport''' platform is located near the Chapel. | *'''Teleport''' platform is located near the Chapel. | ||
{| border="0" cellpadding="1" cellspacing="1" style="width: 500px;" | {| border="0" cellpadding="1" cellspacing="1" style="width: 500px;" | ||
|[[Merchants|General merchants]] | |[[Nehrim:Merchants|General merchants]] | ||
|[[Spell Merchants |Spell Merchants ]] | |[[Nehrim:Spell Merchants |Spell Merchants ]] | ||
|[[Trainers]] | |[[Nehrim:Trainers]] | ||
| [[Other services]] | | [[Nehrim:Other services]] | ||
|} | |} | ||
| Line 85: | Line 85: | ||
</u> | </u> | ||
* [[In the Underworld]] | * [[Nehrim:In the Underworld]] | ||
* [[Daring the Sortie]] | * [[Nehrim:Daring the Sortie]] | ||
* [[A Mad Venture]] | * [[Nehrim:A Mad Venture]] | ||
* [[The Leader Returns]] | * [[Nehrim:The Leader Returns]] | ||
* [[The Liberation]] | * [[Nehrim:The Liberation]] | ||
<u>Cahbaet- related Side Quests: | <u>Cahbaet- related Side Quests: | ||
</u> | </u> | ||
*[[The Missing Master Brewer]] | *[[Nehrim:The Missing Master Brewer]] | ||
*[[If the mind is strong, then so is the body|If the Mind is Strong, then so is the Body]] | *[[Nehrim:If the mind is strong, then so is the body|If the Mind is Strong, then so is the Body]] | ||
==Occupants== | ==Occupants== | ||
'''People''' | '''People''' | ||
*[[Taranor]] | *[[Nehrim:Taranor]] | ||
*[[Captain Dratis]] | *[[Nehrim:Captain Dratis]] | ||
*[[Sergeant Arma]] | *[[Nehrim:Sergeant Arma]] | ||
'''Merchants and Trainers''' | '''Merchants and Trainers''' | ||
{| border="0" cellpadding="1" cellspacing="0" style="width: 630px;" | {| border="0" cellpadding="1" cellspacing="0" style="width: 630px;" | ||
| style="width: 300px; text-align: left; vertical-align: top;"| | | style="width: 300px; text-align: left; vertical-align: top;"| | ||
*[[Braal the Blacksmith]] [[File:Barter16.jpg]] [[File:Repair16.jpg]] | *[[Nehrim:Braal the Blacksmith]] [[File:Barter16.jpg]] [[File:Repair16.jpg]] | ||
*[[Elgor]] [[File:Barter16.jpg]] [[File:Repair16.jpg]] | *[[Nehrim:Elgor]] [[File:Barter16.jpg]] [[File:Repair16.jpg]] | ||
*[[Elriko]] [[File:Barter16.jpg]] | *[[Nehrim:Elriko]] [[File:Barter16.jpg]] | ||
*[[Hanna]] [[File:Barter16.jpg]] [[File:Repair16.jpg]] (after [[The Liberation]]) | *[[Nehrim:Hanna]] [[File:Barter16.jpg]] [[File:Repair16.jpg]] (after [[Nehrim:The Liberation]]) | ||
*[[Ina]] [[File:Barter16.jpg]] [[File:Spells16.jpg]] | *[[Nehrim:Ina]] [[File:Barter16.jpg]] [[File:Spells16.jpg]] | ||
*[[Magnus]] [[File:Barter16.jpg]] [[File:Spells16.jpg]] [[File:Recharge16.jpg]] [[File:Train16.jpg]] | *[[Nehrim:Magnus]] [[File:Barter16.jpg]] [[File:Spells16.jpg]] [[File:Recharge16.jpg]] [[File:Train16.jpg]] | ||
*[[Midas]] [[File:Train16.jpg]] | *[[Nehrim:Midas]] [[File:Train16.jpg]] | ||
| style="text-align: left; vertical-align: top; width: 300px;"| | | style="text-align: left; vertical-align: top; width: 300px;"| | ||
*[[Nina]] [[File:Barter16.jpg]] [[File:Repair16.jpg]] [[File:Train16.jpg]] | *[[Nehrim:Nina]] [[File:Barter16.jpg]] [[File:Repair16.jpg]] [[File:Train16.jpg]] | ||
*[[Oretius]] [[File:Spells16.jpg]] [[File:Recharge16.jpg]] [[File:Train16.jpg]] | *[[Nehrim:Oretius]] [[File:Spells16.jpg]] [[File:Recharge16.jpg]] [[File:Train16.jpg]] | ||
*[[Paela]] [[File:Barter16.jpg]] | *[[Nehrim:Paela]] [[File:Barter16.jpg]] | ||
*[[Seria]] [[File:Train16.jpg]] | *[[Nehrim:Seria]] [[File:Train16.jpg]] | ||
*[[Tastor]] [[File:Train16.jpg]] | *[[Nehrim:Tastor]] [[File:Train16.jpg]] | ||
*[[Philus]] [[File:Train16.jpg]] | *[[Nehrim:Philus]] [[File:Train16.jpg]] | ||
|} | |} | ||
| Line 124: | Line 124: | ||
'''Common Citizens''' | '''Common Citizens''' | ||
*[[Bard]] | *[[Nehrim:Bard]] | ||
*[[Lotta]] | *[[Nehrim:Lotta]] | ||
*[[Homeless]] | *[[Nehrim:Homeless]] | ||
*[[The Shepherd]] | *[[Nehrim:The Shepherd]] | ||
*[[Slave]] | *[[Nehrim:Slave]] | ||
| style="text-align: left; vertical-align: top;"| | | style="text-align: left; vertical-align: top;"| | ||
'''Guards''' | '''Guards''' | ||
*[[Cahbaet City Guard]] | *[[Nehrim:Cahbaet City Guard]] | ||
*Soldat | *Soldat | ||
*[[Taranor's Bodyguard]] | *[[Nehrim:Taranor's Bodyguard]] | ||
*[[Aeterna Warrior]] | *[[Nehrim:Aeterna Warrior]] | ||
*[[Soldier]] | *[[Nehrim:Soldier]] | ||
*[[Lieutenant Trimack]] | *[[Nehrim:Lieutenant Trimack]] | ||
|} | |} | ||
'''Creatures''' | '''Creatures''' | ||
*[[Chicken]] | *[[Nehrim:Chicken]] | ||
==Items Found== | ==Items Found== | ||
| Line 147: | Line 147: | ||
{| border="0" cellpadding="1" cellspacing="0" style="width: 630px;" | {| border="0" cellpadding="1" cellspacing="0" style="width: 630px;" | ||
|Entering the City for the First Time | |Entering the City for the First Time | ||
|After [[The Liberation]] | |After [[Nehrim:The Liberation]] | ||
|After [[The Chancellor's Fate]] | |After [[Nehrim:The Chancellor's Fate]] | ||
|After the [[Impotence of the Almighty]] | |After the [[Nehrim:Impotence of the Almighty]] | ||
|- | |- | ||
| style="width: 300px; text-align: left; vertical-align: top;" | | | style="width: 300px; text-align: left; vertical-align: top;" | | ||
*[[Cahbaet, Brewery]] | *[[Nehrim:Cahbaet, Brewery]] | ||
*[[Cahbaet, Chapel]] | *[[Nehrim:Cahbaet, Chapel]] | ||
*[[Cahbaet, Gatehouse]] | *[[Nehrim:Cahbaet, Gatehouse]] | ||
*[[Cahbaet, Lotta's House]] | *[[Nehrim:Cahbaet, Lotta's House]] | ||
*[[Cahbaet, Prison]] | *[[Nehrim:Cahbaet, Prison]] | ||
*[[Cahbaet, Shabby House]] | *[[Nehrim:Cahbaet, Shabby House]] | ||
*[[Cahbaet, Soldiers' Accommodation]] | *[[Nehrim:Cahbaet, Soldiers' Accommodation]] | ||
*[[Cahbaet, Sewers]] | *[[Nehrim:Cahbaet, Sewers]] | ||
*[[Fortress of Cahbaet]] & Stronghold of Cahbaet | *[[Nehrim:Fortress of Cahbaet]] & Stronghold of Cahbaet | ||
*[[Cahbaet, Tent|Tent]] | *[[Nehrim:Cahbaet, Tent|Tent]] | ||
| | | | ||
* [[Hanna & Braal|Cahbaet, Hanna & Braal]] | * [[Nehrim:Hanna & Braal|Cahbaet, Hanna & Braal]] | ||
* Inaccessible building (two doors that need a key) outside of Cahbaet. | * Inaccessible building (two doors that need a key) outside of Cahbaet. | ||
| | | | ||
* [[Cahbaet, Guild House]] | * [[Nehrim:Cahbaet, Guild House]] | ||
* [[Cahbaet, Big House]] | * [[Nehrim:Cahbaet, Big House]] | ||
| style="text-align: left; vertical-align: top; width: 300px;" | | | style="text-align: left; vertical-align: top; width: 300px;" | | ||
* [[Cahbaet, Vacant House]] | * [[Nehrim:Cahbaet, Vacant House]] | ||
* [[Cahbaet, Longhouse]] | * [[Nehrim:Cahbaet, Longhouse]] | ||
* Inaccessible building ( wooden door; needs key) across the forge and next to [[Nina's Tools of the Trade]]. | * Inaccessible building ( wooden door; needs key) across the forge and next to [[Nehrim:Nina's Tools of the Trade]]. | ||
|} | |} | ||
| Line 185: | Line 185: | ||
=== Routes === | === Routes === | ||
* The normal way involves taking the path presented at the end of [[In the Underworld]]. | * The normal way involves taking the path presented at the end of [[Nehrim:In the Underworld]]. | ||
* The long way involves going further than what is actually necessary to enter Cahbaet. If coming from the path used during [[In the Underworld]], instead of heading down to the walkway, you keep right on the mountains past all of the [[Traps|killscripts]] surrounding [[Cahbaet, Burnt Out City Ring]] until you reach the square corner as seen on the map below. Nearby is a structure with a roof. Climb on that, and then make your way down to the empty area below. Find the door used to enter the worldspace and activate it. You will now be in Cahbaet. If coming from the low-level path, you can reach this by looping around Cahbaet. | * The long way involves going further than what is actually necessary to enter Cahbaet. If coming from the path used during [[Nehrim:In the Underworld]], instead of heading down to the walkway, you keep right on the mountains past all of the [[Nehrim:Traps|killscripts]] surrounding [[Nehrim:Cahbaet, Burnt Out City Ring]] until you reach the square corner as seen on the map below. Nearby is a structure with a roof. Climb on that, and then make your way down to the empty area below. Find the door used to enter the worldspace and activate it. You will now be in Cahbaet. If coming from the low-level path, you can reach this by looping around Cahbaet. | ||
* The direct route starts at [[Bridge of Stera]]. If you pan the camera out a bit, you will notice that this location sits directly above Cahbaet. Simply head for the river and go down the mountain, dodging any boulders. You can then easily descend into Cahbaet. | * The direct route starts at [[Nehrim:Bridge of Stera]]. If you pan the camera out a bit, you will notice that this location sits directly above Cahbaet. Simply head for the river and go down the mountain, dodging any boulders. You can then easily descend into Cahbaet. | ||
* The low-level route starts from the bend of the mountain where the path forks southwest of the city. Heading north here will bring you to an area where a few wolves reside. Instead of engaging the wolves, keep to the east here and make your way past the open valley. Once you reach the higher portion of the mountain, gain as much height as you can and then head east to swing past two boulders. When you do this, you can then drop down into Cahbaet near [[The Shepherd]]'s location. | * The low-level route starts from the bend of the mountain where the path forks southwest of the city. Heading north here will bring you to an area where a few wolves reside. Instead of engaging the wolves, keep to the east here and make your way past the open valley. Once you reach the higher portion of the mountain, gain as much height as you can and then head east to swing past two boulders. When you do this, you can then drop down into Cahbaet near [[Nehrim:The Shepherd]]'s location. | ||
==Map== | ==Map== | ||
[[File:Cahbaet_map.jpg|thumb|left|400px|Cahbaet map]] | [[File:Cahbaet_map.jpg|thumb|left|400px|Cahbaet map]] | ||
==Notes== | ==Notes== | ||
* The Fortress and Stronghold of Cahbaet are the same thing. | * The Fortress and Stronghold of Cahbaet are the same thing. | ||
* Cahbaet will slowly repair some of the damage caused by the war by restoring houses during the Main Quest. This includes inside the city and along the road. Some buildings and places, such as the burnt-out city ring and [[Mortram]], however, do not get repaired. | * Cahbaet will slowly repair some of the damage caused by the war by restoring houses during the Main Quest. This includes inside the city and along the road. Some buildings and places, such as the burnt-out city ring and [[Nehrim:Mortram]], however, do not get repaired. | ||
* After the Liberation quest ends, Hanna and Braal’s house is repaired, and another inaccessible house outside of Cahbaet is restored. | * After the Liberation quest ends, Hanna and Braal’s house is repaired, and another inaccessible house outside of Cahbaet is restored. | ||
* The Guild House and the Big House are restored after [[The Chancellor's Fate|The Chancellor’s Fate]] is completed. | * The Guild House and the Big House are restored after [[Nehrim:The Chancellor's Fate|The Chancellor’s Fate]] is completed. | ||
* Two more houses appear (Cahbaet, Haus | * Two more houses appear (Cahbaet, Haus [[Nehrim:Cahbaet, Vacant House]] on the south side, and Cahbaet, House [[Nehrim:Cahbaet, Longhouse]] on the north side of town) after the Impotence of the Almighty is completed. These are the final reparations of the town. | ||
* Cahbaet contains multiple free [[houses]] that are unowned and uninhabited: [[Cahbaet, Shabby House]]; [[Cahbaet, Guild House]]; [[Cahbaet; Big House]]; and [[Cahbaet; Vacant House]] are all free to use when they appear. | * Cahbaet contains multiple free [[Nehrim:houses]] that are unowned and uninhabited: [[Nehrim:Cahbaet, Shabby House]]; [[Nehrim:Cahbaet, Guild House]]; [[Nehrim:Cahbaet; Big House]]; and [[Nehrim:Cahbaet; Vacant House]] are all free to use when they appear. | ||
* [[Cahbaet, House]] and [[Cahbaet, Haus]] are ambiguous as there are two possible buildings they can refer to. 'Haus' in German translates to 'House' in English, which essentially means they both share the same name. | * [[Nehrim:Cahbaet, House]] and [[Nehrim:Cahbaet, Haus]] are ambiguous as there are two possible buildings they can refer to. 'Haus' in German translates to 'House' in English, which essentially means they both share the same name. | ||
* Display name: '''Cahbaet, House''': [[Cahbaet, Longhouse]] was renamed based on its Editor ID, '''CahbaetLangesHaus.''' The ID is named for the length of the house, not because it is an actual [https://en.wikipedia.org/wiki/Longhouse longhouse] that Indians use. | * Display name: '''Cahbaet, House''': [[Nehrim:Cahbaet, Longhouse]] was renamed based on its Editor ID, '''CahbaetLangesHaus.''' The ID is named for the length of the house, not because it is an actual [https://en.wikipedia.org/wiki/Longhouse longhouse] that Indians use. | ||
* Display name: '''Cahbaet, Haus''': [[Cahbaet, Vacant House]] was renamed since no one lives in that particular house, and it is not owned. This refers to the inn-like house across from the prison. | * Display name: '''Cahbaet, Haus''': [[Nehrim:Cahbaet, Vacant House]] was renamed since no one lives in that particular house, and it is not owned. This refers to the inn-like house across from the prison. | ||
== Bugs == | == Bugs == | ||
* On one of the loading screens, Cahbaet is mispelled as ‘Cahbeat’. | * On one of the loading screens, Cahbaet is mispelled as ‘Cahbeat’. | ||
* The Cahbaet gate lacks the script that the Erothin gate has to open it. This means the player is essentially stuck during [[Daring the Sortie]] if they are somehow underleveled, and don't have money or good gear to kill a battlemage in the [[Cahbaet, Sewers|sewers]] to progress with the quest. This also applies to players who entered Cahbaet early. See also [[Daring the Sortie Sequence Break]]. | * The Cahbaet gate lacks the script that the Erothin gate has to open it. This means the player is essentially stuck during [[Nehrim:Daring the Sortie]] if they are somehow underleveled, and don't have money or good gear to kill a battlemage in the [[Nehrim:Cahbaet, Sewers|sewers]] to progress with the quest. This also applies to players who entered Cahbaet early. See also [[Nehrim:Daring the Sortie Sequence Break]]. | ||
[[Category:Places]] | [[Category:Nehrim:Places]] | ||
[[Category:Cities, towns and villages]] | [[Category:Nehrim:Cities, towns and villages]] | ||
[[Category:Bugs]] | [[Category:Nehrim:Bugs]] | ||
Latest revision as of 19:11, 7 December 2025
Back to Places >
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Cahbaet
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Arantheal in Cahbaet
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Cahbaet Waterfall
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Cahbaet War Machines
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Cahbaet Siege
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Cahbaet Main Street
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Cahbaet Forge
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Cahbaet Brewery
Description
Nehrim:Cahbaet is the capital city located in the Northrealm, mainly inhabited by the Normannes. Having been built on a very steep mountain slope, the city and the fortress are easier to defend. Due to its favorable location, any oppressors find it difficult to storm the city. Unlike in the Middlerealm, the use of magic is not banned. When you first enter the realm of the North, the city of Cahbaet is inaccessible as the city is currently under siege. You normally get there at the very end of Nehrim:In the Underworld during the main quest.
Location
Map Information
- Exterior Cell: 0018FF7B (No Editor ID)
- Coordinates for Map Marker: (-30,21)
- Map Marker Ref ID: 001AA68E
- Map Icon: City
- Regions: CityCahbaetRegion, ZBorderRegion
- Map Display Name: Nehrim:Cahbaet
- Fast Travel Point: Outside of the gate entrance.
Districts/Places
Proclamation of Independence
Background
Taranor Coarek disapproves of Nehrim:Barateon's rule over the entirety of Nehrim and, despite Barateon's continuous attacks, the leader of the Northrealm declared independence from him and his empire. Due to his declaration, Taranor and his soldiers constantly strive to resist the chancellor's attacks. Consequently, his kingdom is devastated and at war.
Flags
All over Cahbaet, there are flags hung up as an expression of the realm's independence. They represent Taranor's coat of arms, the Nord's leader and saviour. In their opinion, without Taranor, they would be mere subjects of the Chancellor.
Notices
The notice addressed to all resistance fighters can be found on many walls in Cahbaet. It says:
'Since generations, this has been our land. Our home. That's why we must fight. Barateon's soldiers rob us of what is ours. They rob and pillage. Take our sons and make them into Chancellor's soldiers. No peace with Barateon.'
Leader

People
The people of the Northrealm may appear unsophisticated in comparison with the cultured people of Erothin, yet they are resilient and tough, hardened by severe weather conditions. When a need arises, they will fight to the last man to protect their land and family. At the same time, they are loyal and will always keep their promises. They value bravery and determination most. Individual acts of courage are of extreme value to them. They even have a word, 'Jambora', which refers to the success of the bold and the strong. In Nehrim:Taranor's words: 'The success of the one who dares.'
Services
There are plenty of services available in Cahbaet:
|
Shops |
Tavern |
- The Secure chest is located on the main square, near the smithy.
- Teleport platform is located near the Chapel.
| General merchants | Spell Merchants | Nehrim:Trainers | Nehrim:Other services |
History
Quests
Cahbaet-related Main Quests:
- Nehrim:In the Underworld
- Nehrim:Daring the Sortie
- Nehrim:A Mad Venture
- Nehrim:The Leader Returns
- Nehrim:The Liberation
Cahbaet- related Side Quests:
Occupants
People
Merchants and Trainers
|
Common Citizens |
Guards |
Creatures
Items Found
Outside the Fortress of Cahbaet
Stone Brick x 27
Buildings/Houses
| Entering the City for the First Time | After Nehrim:The Liberation | After Nehrim:The Chancellor's Fate | After the Nehrim:Impotence of the Almighty |
|
|
Entering Cahbaet Early
It is entirely possible to enter Cahbaet before you are supposed to during the main quest due to the topography of the area, as Cahbaet is located on a steep mountain slope and land above it, which allows players to descend into the city. Generally, four vantage points allow access into Cahbaet from the map:
- The normal way
- The long way
- The direct route
- The low-level route
Routes
- The normal way involves taking the path presented at the end of Nehrim:In the Underworld.
- The long way involves going further than what is actually necessary to enter Cahbaet. If coming from the path used during Nehrim:In the Underworld, instead of heading down to the walkway, you keep right on the mountains past all of the killscripts surrounding Nehrim:Cahbaet, Burnt Out City Ring until you reach the square corner as seen on the map below. Nearby is a structure with a roof. Climb on that, and then make your way down to the empty area below. Find the door used to enter the worldspace and activate it. You will now be in Cahbaet. If coming from the low-level path, you can reach this by looping around Cahbaet.
- The direct route starts at Nehrim:Bridge of Stera. If you pan the camera out a bit, you will notice that this location sits directly above Cahbaet. Simply head for the river and go down the mountain, dodging any boulders. You can then easily descend into Cahbaet.
- The low-level route starts from the bend of the mountain where the path forks southwest of the city. Heading north here will bring you to an area where a few wolves reside. Instead of engaging the wolves, keep to the east here and make your way past the open valley. Once you reach the higher portion of the mountain, gain as much height as you can and then head east to swing past two boulders. When you do this, you can then drop down into Cahbaet near Nehrim:The Shepherd's location.
Map
Notes
- The Fortress and Stronghold of Cahbaet are the same thing.
- Cahbaet will slowly repair some of the damage caused by the war by restoring houses during the Main Quest. This includes inside the city and along the road. Some buildings and places, such as the burnt-out city ring and Nehrim:Mortram, however, do not get repaired.
- After the Liberation quest ends, Hanna and Braal’s house is repaired, and another inaccessible house outside of Cahbaet is restored.
- The Guild House and the Big House are restored after The Chancellor’s Fate is completed.
- Two more houses appear (Cahbaet, Haus Nehrim:Cahbaet, Vacant House on the south side, and Cahbaet, House Nehrim:Cahbaet, Longhouse on the north side of town) after the Impotence of the Almighty is completed. These are the final reparations of the town.
- Cahbaet contains multiple free Nehrim:houses that are unowned and uninhabited: Nehrim:Cahbaet, Shabby House; Nehrim:Cahbaet, Guild House; Nehrim:Cahbaet; Big House; and Nehrim:Cahbaet; Vacant House are all free to use when they appear.
- Nehrim:Cahbaet, House and Nehrim:Cahbaet, Haus are ambiguous as there are two possible buildings they can refer to. 'Haus' in German translates to 'House' in English, which essentially means they both share the same name.
- Display name: Cahbaet, House: Nehrim:Cahbaet, Longhouse was renamed based on its Editor ID, CahbaetLangesHaus. The ID is named for the length of the house, not because it is an actual longhouse that Indians use.
- Display name: Cahbaet, Haus: Nehrim:Cahbaet, Vacant House was renamed since no one lives in that particular house, and it is not owned. This refers to the inn-like house across from the prison.
Bugs
- On one of the loading screens, Cahbaet is mispelled as ‘Cahbeat’.
- The Cahbaet gate lacks the script that the Erothin gate has to open it. This means the player is essentially stuck during Nehrim:Daring the Sortie if they are somehow underleveled, and don't have money or good gear to kill a battlemage in the sewers to progress with the quest. This also applies to players who entered Cahbaet early. See also Nehrim:Daring the Sortie Sequence Break.