Nehrim:Spells: Difference between revisions

From SureAI Wiki
No edit summary
Line 8: Line 8:


{| border="1" cellpadding="0" cellspacing="0" style="width: 630px;"
{| border="1" cellpadding="0" cellspacing="0" style="width: 630px;"
| style="height: 45px; border-color: rgb(204, 153, 102);"|More about where to buy Spells > see [[Nehrim:Spell Merchants]]. The cost of casting spell depends on player [[Nehrim:Skills|Skill]]. Some Spells can be also learn through consumning [[Nehrim:Magic Runes]].
| style="height: 45px; border-color: rgb(204, 153, 102);"|More about where to buy Spells > see [[Nehrim:Spell Merchants|Spell Merchants]]. The cost of casting spell depends on player [[Nehrim:Skills|Skill]]. Some Spells can be also learn through consumning [[Nehrim:Magic Runes|Magic Runes]].
|}
|}
These Spells you can get during the Main Quest [[Nehrim:A Glance to the Stars]], depends of which [[Nehrim:Classes|Birthsign]] you choose: [[Nehrim:Classes|The Paladin]], [[Nehrim:Classes|The Warrior]], [[Nehrim:Classes|Mage]] or [[Nehrim:Classes|The Villain]].
These Spells you can get during the Main Quest [[Nehrim:A Glance to the Stars|A Glance to the Stars]], depends of which [[Nehrim:Classes|Birthsign]] you choose: [[Nehrim:Classes|The Paladin]], [[Nehrim:Classes|The Warrior]], [[Nehrim:Classes|Mage]] or [[Nehrim:Classes|The Villain]].


They can be used only once per day. Certain Spells requires [[Nehrim:Magic Items|Arcane Stone]] for cast.
They can be used only once per day. Certain Spells requires [[Nehrim:Magic Items|Arcane Stone]] for cast.

Revision as of 10:19, 22 November 2025

Back to Magic

Greater Power Spells

More about where to buy Spells > see Spell Merchants. The cost of casting spell depends on player Skill. Some Spells can be also learn through consumning Magic Runes.

These Spells you can get during the Main Quest A Glance to the Stars, depends of which Birthsign you choose: The Paladin, The Warrior, Mage or The Villain.

They can be used only once per day. Certain Spells requires Arcane Stone for cast.

Icon Name Effects
Mage
Spectral Shift
  • Restore Magica 2 Pts on Self for 120 sec.
  • Shock Shield 5% on Self for 120 sec.
  • Detect Life 20 Pts on Self for 120 sec.
  • Spell Absorption 5% on Self for 120 sec.
29 No
Summon Arcane Essence 70 No
Paladin
Blessing of the Eliath
  • Resist Disease 80% for 120 sec.
  • Restore Life Energy 3 Pts on Self for 120 sec.
  • Resist Paralysis 60% on Self for 120 sec.
  • Reflect Damage 2% on Self for 120 sec.
20 No
Laying on of Hands
  • Takes away all mana and restores full life energy for 2 sec on Self.
4 Yes
Warrior
Stone Skin
  • Stone Skin for 40 sec on Self
  • Reflect Damage 10% on Self
20 No
Rage
  • Drain Intelligence (-10)
  • Weakness to Common Weapons (40)
  • Weakness to Magic (40)
  • Fortify Agility (+10)
  • Fortify Strength (+10)
1 No
Villain
Death Blow / Heart Bursting
  • Heart Bursting on Touch
25 Yes
Spirit Form
  • Apparition for 120 sec on Self
  • Fortify Sneak 10 Pts for 120 sec on Self
  • Chameleon 20% for 120 sec on Self
  • Restore Fatigue 4 Pts for 120 sec on Self
20 No

Notes:

  • Stone Skin: after casting your skin change into stone.

Lesser Power Spells (stances)

Icon Name Effects Where to Get
Allow Stance to Disappear
  • Removes active stances
From Nehrim:Merzul during the main quest Nehrim:A Glance to the Stars. 1
Magic Storm Stance
  • Fortify Destruction (+5)
  • Fortify Mysticism (+5)
  • Fortify Willpower (+5)
  • Drain Alteration (-5)
  • Drain Illusion (-5)
  • Drain Retoration (-5)
Choose the Mage birthsign during the main quest Nehrim:A Glance to the Stars. 1
Discipline Stance
  • Fortify Illusion (+5)
  • Fortify Alteration(+5)
  • Fortify Restoration(+5)
  • Fortify Intelligence(+5)
  • Drain Destruction (-5)
  • Drain Mysticism (-5)
Choose the Mage birthsign during the main quest Nehrim:A Glance to the Stars. 1
Aura Protector (Guardian Aura)
  • Drain Willpower (3)
  • Deain Restoration (5)
  • Fortify Endurance (+3)
  • Fortify Heavy Armor (+5)
  • Resist Common Weapons (3%)
  • Resist Magic (3%)
Choose the Paladin birthsign during the main quest Nehrim:A Glance to the Stars. 1
Divine Aura
  • Weakness to Common Weapons (5)
  • Weakness to Magic (5)
  • Fortify Willpower (+5)
  • Fortify Restoration (+8)
Choose the Paladin birthsign during the main quest Nehrim:A Glance to the Stars. 1
Attacking Stance
  • Drain Endurance (-5)
  • Drain Heavy Armor (-5)
  • Fortify Strength (+5)
  • Fortify Hand to Hand (+10)
  • Fortify Blade (+5)
  • Fortify Blunt (+5)
  • Fortify Block (+5) (this one does not appear on you Arctive Effects list)
Choose the Warrior birthsign during the main quest Nehrim:A Glance to the Stars. 1
Defensive Stance
  • Drain Blunt (-5)
  • Drain Blade (-5)
  • Fortify Endurance (+5)
  • Fortify Life Energy (+15)
  • Fortify Heavy Armor (+5)
  • Fortify Block (+5)
Choose the Warrior birthsign during the main quest Nehrim:A Glance to the Stars. 1
Concealment Aura
  • Drain Light Armor (-5)
  • Drain Marksman(-5)
  • Fortify Security(+5)
  • Fortify Illusion(+5)
  • Fortify Sneak(+5)
Choose the Villain birthsign during the main quest Nehrim:A Glance to the Stars. 1
Insidiousness Aura
  • Drain Sneak(-5)
  • Drain Security(-5)
  • Fortify Athletics(+5)
  • Fortify Light Armor(+5)
  • Fortify Marksman(+5)
Choose the Villain birthsign during the main quest Nehrim:A Glance to the Stars. 1
Spectral shift
  • Detect life on 120 Ft for 120 Sec
  • Shock Shield 5 % for 120 Sec
  • Restore Magicka 2 Pts for 120 Sec
  • Spell Absorption 5 % for 120 Sec
Choose the Mage birthsign during the main quest Nehrim:A Glance to the Stars. 20
Icon Name Effects Quest
Call Companions During the MQ Nehrim:Search in Ruins
Create Frost Sphere (Special Ability)
  • Creates a frost sphere at your current position for 3 sec on Self
During the Bounty Quest Nehrim:Frostfinger Bounty 5 Yes
Memory Alteration †
  • Alters Memory in 1ft for 1200 seconds on Target
Nehrim:General Acorias in Nehrim:Arcane Sanctum as part of MQ Nehrim:The Candidate of the City Guard, Cast it on Nehrim:Reman. 1 No
Redeem Souls 5 No
Sharpen Senses During the MQ Nehrim:Daring the Sortie 5 No
Soul Fragment Trap
  • Trap on Touch
Nehrim:Narathzul Arantheal during the MQ Hope at the End of the World 1 No
Wind Blow
  • Shock in 1 ft for 1 sec on Touch
Received from Melvin when starting the MQ Critical Discharge . 1 No

Notes:

  • Most of this spells can be used only during the quest
  • † possible in-game typo
  • Create Frost Sphere - After casting Create Frost Sphere make sure that you run quickly from the location. Otherwise, you will be killed by your own spell.

Alteration

Catharsis

Icon Name Level Effects ID
Catharsis (Rank I) Novice Heals diseases, reducing current health by 60 on Self 30

Notes

Feather

Icon Name Level Effects ID
Unburdening (Rank I) Novice Feather 20 Pts for 240 secs on Self 20
Unburdening (Rank II) Novice Feather 40 Pts for 240 secs on Self 40
Unburdening (Rank III) Apprentice Feather 60 Pts for 260 secs on Self 60
Unburdening (Rank IV) Journeyman Feather 80 Pts for 280 secs on Self 80

Notes:

Open Lock

Icon Name Level Effects ID
Malpha's key (Easy)
Apprentice Open Easy Lock on Target 29
Malpha's Key (Medium) Apprentice Open Medium Lock on Target 43
Malpha's Key (Difficult) Journeyman Open Hard Lock on Target 120

Notes:

Recall

Icon Name Level Effects ID
Recall Novice 20

Notes:

Shield

Icon Name Level Effects ID
Divine Shield
Divine Shield (Level I) Novice Shield 6% for 30 secs on Self 15 001A61E6
Divine Shield (Level II) Novice Shield 6% for 30 secs on Self 30
Divine Shield (Level III) Apprentice Shield 18% for 50 secs on Self 45
Divine Shield (Level IV) Journeyman Shield 24% for 60 secs on Self 60
Divine Shield (Level V) Journeyman Shield 30% for 70 secs on Self 75
Divine Shield (Level VI) Expert Shield 30% for 90 secs on Self 90
Fire Shield
Fire Shield (Rank I) Novice Fire Shield 5% for 30 secs on Self 15
Fire Shield (Rank II) Apprentice Fire Shield 10% for 40 secs on Self 30
Fire Shield (Rank II) Journeyman Fire Shield 20% for 50 secs on Self 45
Fire Shield (Rank IV) Expert Fire Shield 20% for 70 secs on Self 60
Frost Shield
Frost Shield (Rank I) Novice Frost Shield 5% for 30 secs on Self 15
Frost Shield (Rank II) Apprentice Frost Shield 10% for 40 secs on Self 30
Frost Shield ((Rank III) Journeyman Frost Shield 15% for 50 secs on Self 45
Frost Shield (Rank IV) Expert Frost Shield 20% for 60 secs on Self 60
Shock Shield
Shock Shield (Level I) Novice Shock Shield 5% for 30 secs on Self 15
Shock Shield (Level II) Apprentice Shock Shield 10% for 40 secs on Self 45
Shock Shield (Level III) Journeyman Shock Shield 15% for 50 secs on Self 60
Shock Shield (Level IV) Expert Shock Shield 20% for 60 secs on Self 90

Notes:

Teleport Spells

Icon Name Level School Effects ID
Teleport: Arcane Sanctum Novice Alteration Teleport to Arcane Sanctum 20 001F7663
Teleport: Cahbaet Novice Alteration Teleport to Cahbaet 45
Teleport: Castle Darlan Novice Restoration Teleport to Castle Darlan 55
Teleport: Erothin Novice Alteration Teleport to Erothin 30
Teleport: Giliad Novice Alteration Teleport to Giliad 20
Teleport: Mountain Monastery Novice Illusion Teleport to Mountain Monastery 55
Teleport: Ostian Novice Alteration Teleport to Ostian 55
Teleport: Salen Novice Illusion Teleport to Salen 20
Teleport: Sarnor Novice Illusion Teleport to Sarnor 45
Teleport: Tirin Abbey Novice Alteration Teleport to Tirin Abbey 30
Teleport: Waverock Novice Mysticism Teleport to Waverock 45
Teleport: Zerobilon Novice Restoration Teleport to Zerobilon 20
Mark Novice Destruction Marks a location where you want to be teleported later. 10
Recall Novice Alteration Teleports you to the location that you marked with the Mark Spell. 20

Notes:

  • For unknown reason Teleport Spells belongs to various Magic Schools.
  • To see Mark and Recall work properly, you need to buy BOTH spells. First use Mark on the location that you want to be teleported to. Next, when you are far away from this location, use Recall. It will teleport you back to the marked location. To successfully cast Recall, you need a Teleport Stone.
  • All of the Teleport Spells require a Teleport Stone (except for Mark).
  • The teleport won't work when you're using God Mode. That's because with God Mode activated the stone will not be removed from your inventory and the script for teleportation only works when the stone is removed.

Water Breathing

Icon Name Level Effects ID
Water Breathing (Level I) Apprentice Water Breathing for 10 secs on Self 20
Water Breathing (Level I) Journeyman Water Breathing for 20 secs on Self 40

Notes

Conjuration

Place Mine

Icon Name Level Effects ID
Place Mine Novice Places a mine at your current position. 5
Summon Zombie (Rank I) Novice Summons a Zombie 34
Summon Nasty Kobold (Rank I) Conjure Nasty Kobold for 180 secs on Self 74
Summon Headless Zombie (Rank II) Apprentice Summons a Headless Zombie 36
Summon Small Maletar (Rank II) Summons a Small Maletar 36
Summon Tormented Soul (Rank II) Summons a Tormented Soul 36
Summon Flame Elemental (Rank III) Summons a Flame Elemental 43
Summon Dark Creature (Rank IV) Summons a Dark Creature 50
Summon Magical Contaminated Zombie (Rank IV) Summons a Magical Contaminated Zombie 50
Summon Vengeance Ghost (Rank IV) Summons a Vengeance Ghost 50
Summon Doom Keeper (Rank V) Summons a Doom Keeper 57
Summon Skeleton Champion (Rank V) Summons a Skeleton Champion 57
Summon Arcane Golem (Rank VI) Summons an Arcane Golem 65
Summon Vengeance Ghost Lord (Rank VI) Summons a Vengeance Ghost Lord 65
Summon Undead Mage (Rank VII) Summons an Undead Mage
Summon Sun (Rank VII) Summons a Sun

Notes

Destruction

File:Line625.jpg

Curse of Suffering

Icon Name Level Effects ID
Curse of Suffering (Rank I) Novice Damage Health 2 Pts for 20 sec on Target 13
Curse of Suffering (Rank II) Novice Damage Health 4 Pts for 20 sec on Target 26
Curse of Suffering (Rank III) Novice Damage Health 6 Pts for 20 sec on Target 39
Curse of Suffering (Rank IV) Apprentice Damage Health 8 Pts for 20 sec on Target 52
Curse of Suffering (Rank V) Journeyman Damage Health 10 Pts for 20 sec on Target 65
Curse of Suffering (Rank VI) Expert Damage Health 12 Pts for 20 sec on Target 70

Notes:

Fire Damage

Icon Name Level Effects ID
Fire Arrow
Fire Arrow (Rank I) Novice Fire Damage 19 Pts on Target 12 001ED96D
Fire Arrow (Rank II) Novice Fire Damage 34 Pts on Target 24
Fire Arrow (Rank III) Novice Fire Damage 51 Pts on Target 36
Fire Arrow (Rank IV) Apprentice Fire Damage 69 Pts on Target 48
Fire Arrow (Rank V) Journeyman Fire Damage 85 Pts on Target 60
Fire Ball
Fire Ball (Rank I) Novice Fire Damage 25 Pts in 4 ft on Target
Fire Damage 1 Pts for 3 secs on Target
12% Chance of Thrusting on Target
17
Fire Ball (Rank II) Novice Fire Damage 43 Pts in 4 ft on Target
Fire Damage 2 Pts for 4 secs on Target
12% Chance of Thrusting on Target
30
Fire Ball (Rank II) Novice Fire Damage 67 Pts in 3 ft on Target
Fire Damage 3 Pts for 4 secs on Target
12% Chance of Thrusting on Target
54
Fire Ball (Rank IV) Novice Fire Damage 98 Pts in 4 ft on Target
Fire Damage 4 Pts for 4 secs on Target
12% Chance of Thrusting on Target
72
Fire Ball (Rank V) Journeyman Fire Damage 112 Pts in 5 ft on Target
Fire Damage 5 Pts for 4 secs on Target
12% Chance of Thrusting on Target
89
Fire Ball (Rank VI) Expert Fire Damage 144 Pts in 4 ft on Target
Fire Damage 6 Pts for 4 secs on Target
12% Chance of Thrusting on Target
110
Fire Bite
Fire Bite (Rank I) Novice Fire Damage 18 Pts on Touch 8
Fire Bite (Rank II) Novice Fire Damage 29 Pts on Touch 18
Fire Bite (Rank III) Novice Fire Damage 35 Pts on Touch 27
Fire Bite (Rank IV) Apprentice Fire Damage 50 Pts on Touch 36
Fire Bite (Rank V) Journeyman Fire Damage 72 Pts on Touch 45
Fire Bite (Rank VI) Journeyman Fire Damage 89 Pts on Touch 54
Inflame
Inflame (Rank I) Novice Fire Damage 2 Pts in 5 ft for 15 secs on Target 8
Inflame (Rank II) Novice Fire Damage 4 Pts in 5 ft for 15 secs on Target 16
Inflame (Rank III) Novice Fire Damage 6 Pts in 5 ft for 15 secs on Target 24
Inflame (Rank IV) Apprentice Fire Damage 8 Pts in 5 ft for 15 secs on Target 32
Inflame (Rank V) Journeyman Fire Damage 10Pts in 5 ft for 15 secs on Target 40
Inflame (Rank VI) Journeyman Fire Damage 12Pts in 5 ft for 15 secs on Target 48
Shadow Flame
Shadow Flame (Level I) Novice Fire Damage 20 Pts in 12 ft on Touch 20
Shadow Flame (Level II) Novice Fire Damage 40 Pts in 12 ft on Touch 40
Shadow Flame (Level III) Apprentice Fire Damage 60 Pts in 12 ft on Touch 60
Shadow Flame (Level IV) Journeyman Fire Damage 80 Pts in 12 ft on Touch 80
Shadow Flame (Level V) Expert Fire Damage 100 Pts in 12 ft on Touch 100

Notes:

  • Shadow Flame (Level II - V) are not playable (need confirmation)?)

Frost Damage

con Name Level Description ID
Frost Arrow
Frost Arrow (Rank I) Novice Frost Damage 20 Pts on Target
18% Chance of Freezing Target for 4 seconds
12 001955DB
Frost Arrow (Rank II) Novice Frost Damage 28 Pts on Target
Damage Speed 10 Pts for 10 secs on Target
17
Frost Arrow (Rank III) Novice Frost Damage 40 Pts on Target
18% Chance of Freezing Target for 4 seconds
22
Frost Arrow (Rank IV) Apprentice Frost Damage 90 Pts on Target
18% Chance of Freezing Target for 5 seconds
51
Frost Arrow (Rank V) Journeyman Frost Damage 109 Pts on Target
18% Chance of Freezing Target for 6 seconds
63
Frost Arrow (Rank VI) Journeyman Frost Damage 139 Pts on Target
18% Chance of Freezing Target for 6 seconds
76
Blizzard
Blizzard (Level I) Novice Frost Damage 12 Pts in 15 ft on Target
10% Chance of Freezing Target for 3 seconds
20
Blizzard (Level II) Novice Frost Damage 24 Pts in 15 ft on Target
10% Chance of Freezing Target for 3 seconds
40
Blizzard (Level III) Apprentice Frost Damage 36 Pts in 15 ft on Target
10% Chance of Freezing Target for 3 seconds
60
Blizzard (Level IV) Journeyman Frost Damage 48 Pts in 15 ft on Target
10% Chance of Freezing Target for 3 seconds
80
Blizzard (Level V) Expert Frost Damage 60 Pts in 15 ft on Target
10% Chance of Freezing Target for 3 seconds
100
Frost Nova
Frost Nova (Rank I) Novice Freeze Environment for 4 seconds 90

Notes:

Shock Damage

Icon Name Level Effects ID
Arcane Discharge
Arcane Discharge (Rank I) Novice Shock Damage 10 Pts in 10 ft on Touch
Daze in 10 ft for 5 secs on Touch
15
Arcane Discharge (Rank II) Novice Shock Damage 20 Pts in 10 ft on Touch
Daze in 10 ft for 5 secs on Touch
30
Arcane Discharge (Rank III) Novice Shock Damage 30 Pts in 10 ft on Touch
Daze in 10 ft for 5 secs on Touch
45
Arcane Discharge (Rank IV) Apprentice Shock Damage 40 Pts in 10 ft on Touch
Daze in 10 ft for 5 secs on Touch
60
Arcane Discharge (Rank V) Journeyman Shock Damage 50 Pts in 10 ft on Touch
Daze in 10 ft for 5 secs on Touch
75
Blinding Flash
Blinding Flash (Level I) Novice Shock Damage 28 Pts on Target 22
Blinding Flash (Level II) Novice Shock Damage 47 Pts on Target 46
Blinding Flash (Level III) Novice Shock Damage 73 Pts on Target 63
Blinding Flash (Level IV) Apprentice Shock Damage 94 Pts on Target 74
Blinding Flash (Level V) Journeyman Shock Damage 120 Pts on Target 105
Blinding Flash (Level VI) Expert Shock Damage 141 Pts on Target 141

Notes:

Mark

Icon Name Level Effects ID
Mark Novice Mark Spot 10

Notes:

Illusion

Calm

Icon Name Level Effects ID
Calm (Rank I)
Novice Calm up to level 6 for 15secs on Touch 8

Notes:

Charm

Icon Name Level Effects ID
Deceitful Charm (Level I) Novice Charm 7 Pts for 10 secs on Target 5
Deceitful Charm (Level II) Novice Charm 11 Pts for 12 secs on Target 10
Deceitful Charm (Level III) Apprentice Charm 16 Pts for 16 secs on Target 15
Deceitful Charm (Level IV) Journeyman Charm 20 Pts for 18 secs on Target 20

Notes:

Invisibility

Icon Name Level Effects ID
Spectral Invisibility (Level I)
Novice Invisibility for 7 secs on Self 20
Spectral Invisibility (Level II) Apprentice Invisibility for 12 secs on Self 40
Spectral Invisibility (Level III) Journeyman Invisibility for 17 secs on Self 60
Spectral Invisibility (Level IV) Expert Invisibility for 22 secs on Self 80

Notes:

Light

Icon Name Level Effects ID
Light (Level I)
Novice Light in 15 ft for 60 secs 8
Light (Level II) Novice Light in 18 ft for 70 secs 16
Light (Level III) Apprentice Light in 20 ft for 80 secs 24
Light (Level IV) Journeyman Light in 22 ft for 90 secs 32

Notes:

Night Eye

Icon Name Level Effects ID
Eye of the Midnight (Level I)
Apprentice Night Eye for 20 secs on Self 20
Eye of the Midnight (Level II) Journeyman Night Eye for 40 secs on Self 40
Eye of the Midnight (Level III) Expert Night Eye for 60 secs on Self 60
Eye of the Midnight (Level IV) Master Night Eye for 80 secs on Self 80

Notes:

Paralyze

Icon Name Level Effects ID
Midnight Sleep (Level I)
Novice Paralyze for 1 secs on Target 20
Midnight Sleep (Level II) Apprentice Paralyze for 3 secs on Target 40
Midnight Sleep (Level III) Journeyman Paralyze for 5 secs on Target 60
Midnight Sleep (Level IV) Expert Paralyze for 7 secs on Target 80

Notes:

Silence

Icon Name Level Effects ID
Silence (Level I)
Novice Silence for 5 secs on Target 10
Silence (Level II) Novice Silence for 10 secs on Target 20
Silence (Level III) Apprentice Silence for 15 secs on Target 28
Silence (Level IV) Apprentice Silence for 20 secs on Target 35
Silence (Level V) Journeyman Silence for 25 secs on Target 42

Notes:

Voodoo Eye

Icon Name Level Effects ID
Voodoo Eye (Level 1) Novice Shows Enemy Level on Target 18

Notes:

Mysticism

Bloodletting

Icon Name Level Effects ID
Bloodletting (Rank I) Novice Trade 60 Health for 30 mana for 30 secs on Self
Mana gain disappears after duration on Self
5
Bloodletting (Rank II) Novice Trade 120 Health for 60 mana for 30 secs on Self
Mana gain disappears after duration on Self
10
Bloodletting (Rank III) Journeyman Trade 200 Health for 95 mana for 30 secs on Self
Mana gain disappears after duration on Self
15

Notes:

Detect Life

Icon Name Level Effects ID
Arcane Sight (Rank I) Novice Detect Life in 15 ft for 15 secs 5
Detect Life (Level I) Novice Detect Life in 15 ft for 30 secs 7
Detect Life (Level II) Novice Detect Life in 25 ft for 40 secs 19

Notes:

Dispel

Icon Name Level Effects ID
Dispel (Level I) Novice Dispel 25 Pts on Self 25
Dispel (Level II) Apprentice Dispel 50 Pts on Self 50
Dispel (Level III) Journeyman Dispel 75 Pts on Self 75
Dispel (Level IV) Master Dispel 100 Pts on Self 100

Notes:

Magic Mirror

Icon Name Level Effects ID
Magic Mirror (Level I) Apprentice Reflect Spells 4 Pts for 15 secs on self 20
Magic Mirror (Level II) Journeyman Reflect Spells 8 Pts for 25 secs on self 40
Magic Mirror (Level III) Master Reflect Spells 12 Pts for 35 secs on self 60

Notes:

Magic Shield

Icon Name Level Effects ID
Magic Shield (Level I) Novice Spell Absorption 5 Pts for 120 secs on Self 14
Magic Shield (Level II) Novice Spell Absorption 10 Pts for 30 secs on Self 10

Notes:

Mana Sink

Icon Name Level Effects ID
Mana Sink (Level I) Apprentice Spell Absorbtion 4 Pts for 20 secs on Self 20
Mana Sink (Level II) Journeyman Spell Absorbtion 8 Pts for 30 secs on Self 40
Mana Sink (Level III) Master Spell Absorbtion 12 Pts for 40 secs on Self 60
Mana Sink (Level IV) Expert Spell Absorbtion 16 Pts for 50 secs on Self 90

Notes:

Mirror

Icon Name Level Effects ID
Mirror (Level I) Novice Reflect Damage 6% for 20 secs on Self 10
Mirror (Level II) Apprentice Reflect Damage 8% for 30 secs on Self 20
Mirror (Level III) Journeyman Reflect Damage 9% for 30 secs on Self 38
Mirror (Level IV) Master Reflect Damage 12% for 40 secs on Self 60
Mirror (Level V) Expert Reflect Damage 15% for 50 secs on Self 85

Notes:

Soul Trap

Icon Name Level Effects ID
Soul Trap (Level I) Novice Soul Trap for 5 secs on Touch 12
Soul Trap (Level II) Novice Soul Trap for 10 secs on Touch 24
Soul Trap (Level III) Novice Soul Trap for 15 secs on Touch 32
Soul Trap (Level IV) Novice Soul Trap for 20 secs on Touch 40
Soul Trap (Level IV) Novice Soul Trap for 25 secs on Touch 60
Soul Trap (Level VI) Novice Soul Trap for 30 secs on Touch 72

Notes:

Spell Capture

Icon Name Level Effects ID
Spell Capture (Level I) Apprentice Spell Absorbtion 60 Pts for 3 secs on Self 50
Spell Capture (Level II) Expert Spell Absorbtion 75 Pts for 4 secs on Self 90

Notes:

Telekinesis

Icon Name Level Effects ID
Telekinesis (Level I) Novice Telekinesis 15 ft for 10 secs on Target 23
Telekinesis (Level II) Novice Telekinesis 25 ft for 15 secs on Target 23
Telekinesis (Level III) Novice Telekinesis 35 ft for 20 secs on Target 23

Notes:

Restoration

Absorb

Icon Name Level Effects ID
Life Drain (Level I) Novice Absorb Health 2 Pts for 15 secs on Touch 15
Life Drain (Level II) Novice Absorb Health 5 Pts for 15 secs on Touch 24
Life Drain (Level III) Apprentice Absorb Health 10 Pts for 15 secs on Touch 32
Life Drain (Level IV) Journeyman Absorb Health 15 Pts for 15 secs on Touch 48
Life Drain (Level V) Journeyman Absorb Health 20 Pts for 15 secs on Touch 60
Life Drain (Level VI) Expert Absorb Health 25 Pts for 15 secs on Touch 72

Notes:

Fortify

Icon Name Level Effects ID
Blessing
Blessing (Level I) Novice Fortifiy Life Energy 8 Pts for 4 secs on Self 20 001955D9
Blessing (Level II) Novice Fortifiy Life Energy 16 Pts for 4 secs on Self 40
Blessing (Level III) Novice Fortifiy Life Energy 24 Pts for 4 secs on Self 55
Blessing (Level IV) Apprentice Fortifiy Life Energy 32 Pts for 4 secs on Self 75
Blessing (Level V) Journeyman Fortifiy Life Energy 40 Pts for 4 secs on Self 95
Blessing (Level VI) Expert Fortifiy Life Energy 50 Pts for 4 secs on Self 120
Blessing of Fatigue
Blessing of Fatigue (Level I) Novice Fortifiy Fatigue 20 Pts for 1000 secs on Self 30
Blessing of Fatigue (Level II) Novice Fortifiy Fatigue 30 Pts for 1000 secs on Self 60
Blessing of Fatigue (Level III) Journeyman Fortifiy Fatigue 50 Pts for 1000 secs on Self 90
Blessing of Fatigue (Level IV) Journeyman Fortifiy Fatigue 80 Pts for 1000 secs on Self 120
Blessing of Fatigue (Level V) Expert Fortifiy Fatigue 120 Pts for 1000sec on Self 150
Blessing of Intelligence
Blessing of Intelligence (Lvl I) Novice Fortifiy Intelligence 2pts for 1000sec on Self 30
Blessing of Intelligence (Lvl II) Apprentice Fortifiy Intelligence 3pts for 1000sec on Self 60
Blessing of Intelligence(Lvl III) Journeyman Fortifiy Intelligence 6pts for 1000sec on Self 90
Blessing of Intelligence(Lvl IV) Expert Fortifiy Intelligence 12pts for1000sec onSelf 120
Blessing of Rapture
Blessing of Rapture (Level I) Novice Fortify Speed 2 Pts for 1000 Sec on Self 30
Blessing of Rapture (Level II) Apprentice Fortify Speed 3 Pts for 1000 Sec on Self 30
Blessing of Rapture (Level III) Journeyman Fortify Speed 6 Pts for 1000 Sec on Self 60
Blessing of Rapture (Level IV) Journeyman Fortify Speed 12 Pts for 1000 Sec on Self 90
Blessing of Resistance
Blessing of Resistance (Lvl I) Novice Fortify Endurance 2pts for 1000 sec on Self 30
Blessing of Resistance (Lvl II) Apprentice Fortify Endurance 3pts for 1000 sec on Self 60
Blessing of Resistance (Lvl III) Journeyman Fortify Endurance 6pts for 1000 sec on Self 90
Blessing of Resistance(Lvl IV) Journeyman Fortify Endurance 12pts for 1000sec on Self 120
Blessing of Vitality
Blessing of Vitality (Level I) Novice Fortify Strength 2pts for 1000 Secs on Self
Feather 10pts for 1000 Secs on Self
30
Blessing of Vitality (Level II) Novice Fortify Strength 3pts for 1000 Secs on Self
Feather 20pts for 1000 Secs on Self
30
Blessing of Vitality (Level III) Apprentice Fortify Strength 6pts for 1000 Secs on Self
Feather 30pts for 1000 Secs on Self
90
Blessing of Vitality (Level IV) Journeyman Fortify Strength 12pts for 1000 Secs on Self
Feather 40pts for 1000 Secs on Self
120

Notes:

Restore

Icon Name Level Effects ID
Light Spark
Light Spark* Novice Restore Life Energy 10 Pts on Self 10
Flash Heal
Flash Heal (Rank I) Novice Restore Life Energy 22 Pts on Self 28
Flash Heal (Rank II) Novice Restore Life Energy 42 Pts on Self 40
Flash Heal (Rank III) Novice Restore Life Energy 64 Pts on Self 70
Flash Heal (Rank IV) Apprentice Restore Life Energy 86 Pts on Self 86
Flash Heal (Rank V) Journeyman Restore Life Energy 109 Pts on Self 105
Flash Heal (Rank VI) Expert Restore Life Energy 145 Pts on Self 135
Healing Flash
Healing Flash Master Restore Health 40 Pts on Target 30
Healing Spark
Healing Spark (Rank I) Novice Restore Health 10 Pts for 1 secs on Target 10
Healing Spark (Rank II) Novice Restore Health 10 Pts for 3 secs on Target 25
Healing Spark (Rank III) Apprentice Restore Health 30 Pts for 3 secs on Target 45

Notes:

Light Spark* - You start the game with this spell.

Resistances

Icon Name Level Effects
Arcane Resistance (Rank II) Novice Resist Shock 30% for 20 sec on self 48
Fire Resistance (Rank II) Novice Resist Fire 30% for 20 sec on self 48
Frost Resist (Rank II) Novice Resist Frost 30% for 20 sec on self 48
Low Fire Resistance (Level I) Novice Resist Fire 10% for 15 sec on self 14
Low Frost Resistance (Level I) Novice Resist Frost 10% for 15 sec on self 14
Low Shock Resistance (Level I) Novice Resist Shock 10% for 15 sec on self 14

Notes:

Notes

  • Some strong spells require an Arcane Stone to cast.
  • Greater Power Spells can be used only once a day.