*There are plenty of significant differences in [[Nehim:Skills|Skills]] and [[Nehrim:Attributes|Attributes. ]]
*There are plenty of significant differences in [[Nehrim:Skills|Skills]] and [[Nehrim:Attributes|Attributes. ]]
*Be sure to check the governing attributes as they differ from those in Oblivion.
*Be sure to check the governing attributes as they differ from those in Oblivion.
*There is no Conjuration Magic Skill in Nehrim.
*There is no Conjuration Magic Skill in Nehrim.
*You can raise your Skills by learning from [[Nehrim:Trainers|Trainers]] (you need money as well as Learning Points to do it) or by equipping certain enchanted [[Nehrim:Items|Items]].
*You can raise your Skills by learning from [[Nehrim:Trainers|Trainers]] (you need money as well as Learning Points to do it) or by equipping certain enchanted [[Nehrim:Items|Items]].
*Luck Attribute and Encumbrance limit can be raised by special [[Nehrim:Unique plants|Unique plants]] that can be found scattered somewhere in the land of Nehrim.
*Luck Attribute and Encumbrance limit can be raised by special [[Nehrim:Unique plants|Unique plants]] that can be found scattered somewhere in the land of Nehrim.
*There are also [[Nehim:Hunting Books|Hunting Skills]] in Nehrim.
*There are also [[Nehrim:Hunting Books|Hunting Skills]] in Nehrim.
*Some Special Magic abilities can be acquired during some quests.
*Some Special Magic abilities can be acquired during some quests.
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Revision as of 04:04, 24 November 2025
Stub
The following page or section is still a stub and is incomplete.
A Safe Storage Chest with infinite capacity is placed in every minor or major city.
No level scaling. There are considerable differences in leveling.
Quests
The Main Quest is much more both dynamic and complicated than in Oblivion.
There are really surprising moments!
Until almost the end of the game you are not sure who is your friend or foe. The main quest makes you suspicious of almost every main character who plays a significant role in the main quest.
No Daedric creatures, as they do not apply to Nehrim lore.
A number of unique bosses that can be encountered in most explorable dungeons, mines, etc.
Some animals drop elements that can be obtained only if you have appropriate Hunting Skill.
People
Unlike in Oblivion, people and main characters are full of emotions and act spontaneously, just like human being do.
You will have definitely more companions to accompany you on your travels or help you with some missions than in Oblivion.
Maybe a secret admirer will accompany you... :)
Places
The areas in Nehrim are far more varied than in Oblivion, Actually, in Nehrim you have three main realms: The Middlrealm (capital: Erothin), The Northrealm (capital: Cahbaet ), The Southrealm (capital: Ostian)
Only a few main cities, but they are really huge and impressive.
You cannot have a house in every city.
Dangerous Dungeon are unique explorable places that are really challenging.
A list of places can be found here. Each place is unique.
Services
There are a variety of services offered in Nehrim ranging from simple skill upgrade (which requires money as well as learning points) to taking a bath or depositing some money in a bank account.